diff --git a/Assets/LYM/Scripts/PauseButton.cs b/Assets/LYM/Scripts/PauseButton.cs index d0df4f14..9a463e2f 100644 --- a/Assets/LYM/Scripts/PauseButton.cs +++ b/Assets/LYM/Scripts/PauseButton.cs @@ -6,6 +6,7 @@ public class PauseButton : MonoBehaviour { public void OnClicked() { + //todo: 게임 일시정지 필요 var menuPanel = GameManager.Instance.PanelManager.GetPanel("MenuPanel"); menuPanel.GetComponent().Show(); } diff --git a/Assets/LYM/UIPrefabs/DungeonMainUIPanel.prefab b/Assets/LYM/UIPrefabs/DungeonMainUIPanel.prefab index 26759271..6216994d 100644 --- a/Assets/LYM/UIPrefabs/DungeonMainUIPanel.prefab +++ b/Assets/LYM/UIPrefabs/DungeonMainUIPanel.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:f57b951bb529a03f023c6c8625e40b2d13a105dd29c03908f9d4aa84f75d9b27 -size 37542 +oid sha256:575ade64273d56118e3135d1c87db6cdcc0c393a76b293ca31976f6125343ec8 +size 38392 diff --git a/Assets/LYM/UIPrefabs/HousingMainUIPanel.prefab b/Assets/LYM/UIPrefabs/HousingMainUIPanel.prefab index 9e71c140..3bc34aa1 100644 --- a/Assets/LYM/UIPrefabs/HousingMainUIPanel.prefab +++ b/Assets/LYM/UIPrefabs/HousingMainUIPanel.prefab @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:03185d502c8203f37adb16d1b4155f42d8b677a7b2ebb30d2b9b35e256cfd00f -size 58641 +oid sha256:092572922bcd0070880acf64466841b5f14f7a899f75420fb949fe792add51f5 +size 59494