diff --git a/Assets/Scripts/Character/Enemy/CasterDemonController.cs b/Assets/Scripts/Character/Enemy/CasterDemonController.cs index 3aa6c17c..56c09c46 100644 --- a/Assets/Scripts/Character/Enemy/CasterDemonController.cs +++ b/Assets/Scripts/Character/Enemy/CasterDemonController.cs @@ -277,18 +277,20 @@ public class CasterDemonController : EnemyController private IEnumerator SlowFieldSpell() { var aimPosition = TargetPosOracle(out var basePos, out var rb); - // 1. 시전 애니메이션 + transform.LookAt(aimPosition); - SetAnimation(Cast); - - // 2. 장판 생성과 세팅 + // 장판 생성과 세팅 var fixedPos = new Vector3(aimPosition.x, aimPosition.y, aimPosition.z); var warning = Instantiate(chariotWarning, fixedPos, Quaternion.identity).GetComponent(); - warning.SetEffect(SlowFieldEffectData, () => { SFXPlayer(slowFieldSound);}, null); + warning.SetEffect(SlowFieldEffectData, () => + { + SetAnimation(Cast); + SFXPlayer(slowFieldSound); + }, null); - // 3. 짧은 텀 후 끝내기 + // 짧은 텀 후 끝내기 yield return Wait.For(1f); }