[Test] Lin 폴더 생성과 인테리어 씬 카피
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Assets/LIN.meta
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Assets/LIN.meta
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Assets/LIN/Housing Copy.unity
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Assets/LIN/Housing Copy.unity
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version https://git-lfs.github.com/spec/v1
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oid sha256:56c7c829ffd91cd42fa0653c05b5e81708b30f5b364c2fc5570f4a0c3fb810d2
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size 100544
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Assets/LIN/Housing Copy.unity.meta
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Assets/LIN/LifeRoutineController.cs
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Assets/LIN/LifeRoutineController.cs
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine;
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public class LifeRoutineController : MonoBehaviour
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{
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// Start is called before the first frame update
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void Start()
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{
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}
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// Update is called once per frame
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void Update()
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{
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}
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}
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Assets/LIN/LifeRoutineController.cs.meta
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