DEG-147 로딩연동
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@ -95,13 +95,15 @@ public partial class GameManager : Singleton<GameManager>,ISaveable
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public void ChangeToGameScene()
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public void ChangeToGameScene()
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{
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{
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tryStageCount++; // 던전 시도 횟수 증가
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tryStageCount++; // 던전 시도 횟수 증가
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SceneManager.LoadScene("ReDungeon"); // 던전 Scene
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var switchingPanel = PanelManager.GetPanel("SwitchingPanel").GetComponent<SwitchingPanelController>();
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switchingPanel.FadeAndSceneLoad("ReDungeon"); // 던전 Scene
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HandleSceneAudio("Dungeon");
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HandleSceneAudio("Dungeon");
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}
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}
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public void ChangeToHomeScene()
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public void ChangeToHomeScene()
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{
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{
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SceneManager.LoadScene("ReHousing"); // Home Scene
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var switchingPanel = PanelManager.GetPanel("SwitchingPanel").GetComponent<SwitchingPanelController>();
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switchingPanel.FadeAndSceneLoad("ReHousing"); // Home Scene
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HandleSceneAudio("Housing");
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HandleSceneAudio("Housing");
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if (tryStageCount >= 3) FailEnd(); // 엔딩
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if (tryStageCount >= 3) FailEnd(); // 엔딩
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