diff --git a/Assets/LYM/Scripts/JoystickPanelController.cs b/Assets/LYM/Scripts/JoystickPanelController.cs index 6a0bc5fd..9770560b 100644 --- a/Assets/LYM/Scripts/JoystickPanelController.cs +++ b/Assets/LYM/Scripts/JoystickPanelController.cs @@ -17,13 +17,15 @@ public class JoystickPanelController : MonoBehaviour dungeonUI.SetActive(false); housingUI.SetActive(false); //현재 씬 이름 확인해 UI 별 활성화 판단 - if (SceneManager.GetActiveScene().name == "HousingUI") + string sceneName = SceneManager.GetActiveScene().name; + switch (sceneName) { - housingUI.SetActive(true); - } - else if (SceneManager.GetActiveScene().name == "DungeonUI") - { - dungeonUI.SetActive(true); + case "HousingUI": + housingUI.SetActive(true); + break; + case "DungeonUI": + dungeonUI.SetActive(true); + break; } }