DEG-148 [FEAT] 공격 대시 버튼 연동 및 카메라 수정
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@ -341,6 +341,16 @@ public class PlayerController : CharacterBase, IObserver<GameObject>
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effect.transform.localScale = scale;
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}
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}
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public void OnAttackButtonPressed()
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{
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if ((_currentAction == null || !_currentAction.IsActive) &&
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CurrentState != PlayerState.Win && CurrentState != PlayerState.Dead)
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{
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GameManager.Instance.PlayPlayerAttackSound();
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StartAttackAction();
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}
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}
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#endregion
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@ -352,9 +362,9 @@ public class PlayerController : CharacterBase, IObserver<GameObject>
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return dir.sqrMagnitude > 0.01f ? dir.normalized : transform.forward;
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}
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public void DashButtonPressed()
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public void OnDashButtonPressed()
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{
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if (!_actionDash.IsActive)
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if (!_actionDash.IsActive && CurrentState != PlayerState.Win && CurrentState != PlayerState.Dead)
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{
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StartDashAction();
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}
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Assets/KSH/ReDungeon.unity
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Assets/KSH/ReDungeon.unity
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Assets/Prefabs/ReDungeon/Canvas.prefab
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Assets/Prefabs/ReDungeon/Canvas.prefab
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