From 9b134425a548ca18d3ae1ff67ee289ab9c68c969 Mon Sep 17 00:00:00 2001 From: Jay <96156114+jaydev00a@users.noreply.github.com> Date: Wed, 14 May 2025 17:36:33 +0900 Subject: [PATCH] =?UTF-8?q?DEG-168=20[FIX]=20=ED=94=BC=EB=93=9C=EB=B0=B1?= =?UTF-8?q?=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/KSH/PlayerStats.cs | 6 +----- 1 file changed, 1 insertion(+), 5 deletions(-) diff --git a/Assets/KSH/PlayerStats.cs b/Assets/KSH/PlayerStats.cs index a6f7a308..edc316f2 100644 --- a/Assets/KSH/PlayerStats.cs +++ b/Assets/KSH/PlayerStats.cs @@ -210,14 +210,10 @@ public class PlayerStats : MonoBehaviour,ISaveable ActionEffect effect = _valueByAction.GetActionEffect(actionType); LastAction = actionType; // 선 처리: 특수 보상 먼저 (야근, 회식) - if (actionType == ActionType.OvertimeWork) + if (actionType == ActionType.TeamDinner) { additionalMaxHealth += 1f; } - else if (actionType == ActionType.TeamDinner) - { - ModifyReputation(1f); - } // 순수 스탯 변경 적용 ModifyTime(effect.timeChange, actionType);