From a6146d068f185d7c76739707cbed5f1ae4909816 Mon Sep 17 00:00:00 2001 From: 99jamin <99jamin56@gmail.com> Date: Tue, 13 May 2025 14:55:02 +0900 Subject: [PATCH] =?UTF-8?q?DEG-143=20[TEST]=20=ED=85=8C=EC=8A=A4=ED=8A=B8?= =?UTF-8?q?=20=EA=B0=95=ED=99=94=20=EC=88=98=EC=B9=98=20=EB=B3=80=EA=B2=BD?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/JAY/Scripts/PlayerController.cs | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) diff --git a/Assets/JAY/Scripts/PlayerController.cs b/Assets/JAY/Scripts/PlayerController.cs index e946a346..a9b5403b 100644 --- a/Assets/JAY/Scripts/PlayerController.cs +++ b/Assets/JAY/Scripts/PlayerController.cs @@ -88,13 +88,13 @@ public class PlayerController : CharacterBase, IObserver //강화 수치 적용 //attackPowerLevel = 1 + (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.AttackPower) / 2; - attackPowerLevel = 1.5f; + attackPowerLevel = 1.1f; //moveSpeedLevel = 1 + (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.MoveSpeed) / 2; - moveSpeedLevel = 1.5f; - //dashCoolLevel = (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.DashCoolDown)/4; - dashCoolLevel = 0.25f; - //attackSpeedLevel = (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.AttackSpeed)/5; - attackSpeedLevel = 0.5f; + moveSpeedLevel = 1.1f; + //dashCoolLevel = (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.DashCoolDown)/5; + dashCoolLevel = 0.2f; + //attackSpeedLevel = (float)UpgradeManager.Instance.upgradeStat.CurrentUpgradeLevel(StatType.AttackSpeed)/10; + attackSpeedLevel = 0.1f; attackPower *= attackPowerLevel; moveSpeed *= moveSpeedLevel;