diff --git a/Assets/LIN/DailyRoutine/InteractionController.cs b/Assets/LIN/DailyRoutine/InteractionController.cs index e881d06f..1d40025b 100644 --- a/Assets/LIN/DailyRoutine/InteractionController.cs +++ b/Assets/LIN/DailyRoutine/InteractionController.cs @@ -40,17 +40,9 @@ public class InteractionController : MonoBehaviour case ActionType.Sleep: housingCanvasController.ShowInteractionButton("침대에서 잘까?","숙면으로 시간 당 체력 1을 회복한다.", () => { - if (playerStats.CanPerformByHealth(ActionType.Sleep)) - { - playerStats.PerformAction(ActionType.Sleep); - housingCanvasController.HideInteractionButton(); - //TODO: 화면 전환 효과와 UI 업데이트 작업 - } - else - { - housingCanvasController.SetActionText("지금 체력으로 잘 수 없다.."); - housingCanvasController.SetDescriptionText(); - } + playerStats.PerformAction(ActionType.Sleep); + housingCanvasController.HideInteractionButton(); + //TODO: 화면 전환 효과와 UI 업데이트 작업 }); break; case ActionType.Housework: