diff --git a/Assets/JYY/Materials/AOEIndicatorChariot.mat b/Assets/JYY/Materials/AOEIndicatorChariot.mat index 87af6121..d5822edd 100644 --- a/Assets/JYY/Materials/AOEIndicatorChariot.mat +++ b/Assets/JYY/Materials/AOEIndicatorChariot.mat @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:5dcb40fe8d27c00734f958ccb5cfca1102b76edfdb5f122571145eb55c6ca962 -size 976 +oid sha256:b45b33da2aab495aeae59a11227097c2782fea18141b92f22bf0eee592d57760 +size 1911 diff --git a/Assets/JYY/Materials/AOE_ShaderGraph.shader b/Assets/JYY/Materials/AOE_ShaderGraph.shader deleted file mode 100644 index 0671dc10..00000000 --- a/Assets/JYY/Materials/AOE_ShaderGraph.shader +++ /dev/null @@ -1,75 +0,0 @@ -Shader "Unlit/AOE_ShaderGraph" -{ - Properties - { - _MainTex ("Texture", 2D) = "white" {} - _Color ("Color", Color) = (1,1,1,1) - _Radius ("Radius", Range(0,1)) = 0.5 - _Feather ("Feather", Range(0,1)) = 0.1 - } - SubShader - { - Tags { "RenderType"="Transparent" "Queue"="Transparent" } - LOD 100 - Blend SrcAlpha OneMinusSrcAlpha - ZWrite Off - Cull Off - - Pass - { - CGPROGRAM - #pragma vertex vert - #pragma fragment frag - // make fog work - #pragma multi_compile_fog - - #include "UnityCG.cginc" - - struct appdata - { - float4 vertex : POSITION; - float2 uv : TEXCOORD0; - }; - - struct v2f - { - float2 uv : TEXCOORD0; - UNITY_FOG_COORDS(1) - float4 vertex : SV_POSITION; - }; - - sampler2D _MainTex; - float4 _MainTex_ST; - float4 _Color; - float _Radius; - float _Feather; - - v2f vert (appdata v) - { - v2f o; - o.vertex = UnityObjectToClipPos(v.vertex); - o.uv = TRANSFORM_TEX(v.uv, _MainTex); - return o; - } - - fixed4 frag (v2f i) : SV_Target - { - // 중심에서의 거리 계산 - float2 centeredUV = i.uv - 0.5; - float dist = length(centeredUV); - - // 알파 조절: 중심에서 점점 투명 → 가장자리는 불투명 - float alpha = smoothstep(_Radius, _Radius - _Feather, dist); - - // 텍스처 적용 (선택) - fixed4 texCol = tex2D(_MainTex, i.uv); - - // 최종 컬러 (컬러 * 텍스처 * 알파) - fixed4 col = _Color * texCol; - col.a *= alpha; - return col; - } - ENDCG - } - } -} diff --git a/Assets/JYY/Materials/AOE_ShaderGraph.shader.meta b/Assets/JYY/Materials/AOE_ShaderGraph.shader.meta deleted file mode 100644 index a5d0b9aa..00000000 --- a/Assets/JYY/Materials/AOE_ShaderGraph.shader.meta +++ /dev/null @@ -1,9 +0,0 @@ -fileFormatVersion: 2 -guid: 048956df0d9d82445bcfc730131181dd -ShaderImporter: - externalObjects: {} - defaultTextures: [] - nonModifiableTextures: [] - userData: - assetBundleName: - assetBundleVariant: diff --git a/Assets/JYY/Materials/Unlit_AOE_ShaderGraph.mat b/Assets/JYY/Materials/Unlit_AOE_ShaderGraph.mat deleted file mode 100644 index e1494460..00000000 --- a/Assets/JYY/Materials/Unlit_AOE_ShaderGraph.mat +++ /dev/null @@ -1,3 +0,0 @@ -version https://git-lfs.github.com/spec/v1 -oid sha256:2f68ca65948709a37c1781fb40ff6ddfe393e145fb5704467abd99e26a297931 -size 978 diff --git a/Assets/JYY/Prefabs/AOEIndicator.prefab.meta b/Assets/JYY/Prefabs/AOEIndicator.prefab.meta new file mode 100644 index 00000000..0035b785 --- /dev/null +++ b/Assets/JYY/Prefabs/AOEIndicator.prefab.meta @@ -0,0 +1,7 @@ +fileFormatVersion: 2 +guid: 36d2fcfec062c074ba2dad3a0b0116be +PrefabImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: