diff --git a/Assets/LIN/DailyRoutine/InteractionController.cs b/Assets/LIN/DailyRoutine/InteractionController.cs index a648e294..8841923d 100644 --- a/Assets/LIN/DailyRoutine/InteractionController.cs +++ b/Assets/LIN/DailyRoutine/InteractionController.cs @@ -17,7 +17,7 @@ public class InteractionController : MonoBehaviour private void Start() { - playerStats.OnWorked += SuddenAfterWorkEventHappen(); + playerStats.OnWorked += SuddenAfterWorkEventHappen; } // 상호작용 가능한 사물 범위에 들어올 때 @@ -65,12 +65,11 @@ public class InteractionController : MonoBehaviour return null; } - public Action SuddenAfterWorkEventHappen() + public void SuddenAfterWorkEventHappen() { - Debug.Log("돌발이벤트 발생"); AfterWorkEvent afterWorkEvent = _suddenEventController.SuddenEventCalculator(); if (afterWorkEvent == AfterWorkEvent.None) - return null; + return; switch (afterWorkEvent) { case AfterWorkEvent.OvertimeWork: @@ -87,6 +86,5 @@ public class InteractionController : MonoBehaviour }); break; } - return null; } } diff --git a/Assets/LIN/HousingCanvasController.cs b/Assets/LIN/HousingCanvasController.cs index c1fd10aa..ef0baf3c 100644 --- a/Assets/LIN/HousingCanvasController.cs +++ b/Assets/LIN/HousingCanvasController.cs @@ -83,8 +83,7 @@ public class HousingCanvasController : MonoBehaviour { suddenPanel.SetActive(false); suddenText.text = ""; - OnSuddenButtonPressed -= OnSuddenButtonPressed; - Debug.Log(OnSuddenButtonPressed); + OnSuddenButtonPressed = null; } public void OnSuddenConfirmButton() {