DEG-126 [Feat] 침대 상호작용 컷신 추가
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8
Assets/LYM/Ani.meta
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Assets/LYM/Ani/DoingAniController.controller
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Assets/LYM/Ani/DoingAniController.controller
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Assets/LYM/Ani/Dungeon.anim
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Assets/LYM/Ani/Dungeon.anim
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Assets/LYM/Ani/Go2Work.anim
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Assets/LYM/Ani/Go2Work.anim
(Stored with Git LFS)
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Assets/LYM/Ani/Housework.anim
(Stored with Git LFS)
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Assets/LYM/Ani/Housework.anim
(Stored with Git LFS)
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Assets/LYM/Ani/Meal.anim
(Stored with Git LFS)
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Assets/LYM/Ani/Meal.anim
(Stored with Git LFS)
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Assets/LYM/Ani/Sleep.anim
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Assets/LYM/Ani/Sleep.anim
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BIN
Assets/LYM/Scenes/HousingUI.unity
(Stored with Git LFS)
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Assets/LYM/Scenes/HousingUI.unity
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@ -13,7 +13,8 @@ public enum LoadingState
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Go2Work,
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Go2Work,
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LeaveWork,
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LeaveWork,
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Meal,
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Meal,
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Dungeon
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Dungeon,
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Sleep
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}
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}
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//집안일 목록
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//집안일 목록
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public enum HouseworkState
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public enum HouseworkState
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@ -33,7 +34,7 @@ public class InteractionPanelController : MonoBehaviour
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private void Start()
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private void Start()
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{
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{
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Init(LoadingState.Go2Work);
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Init(LoadingState.Sleep);
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}
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}
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private void Init(LoadingState state)
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private void Init(LoadingState state)
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@ -64,6 +65,10 @@ public class InteractionPanelController : MonoBehaviour
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doingText.text = "던전 진입하는 중";
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doingText.text = "던전 진입하는 중";
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animator.Play("Dungeon");
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animator.Play("Dungeon");
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break;
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break;
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case LoadingState.Sleep:
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doingText.text = "잠 자는 중";
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animator.Play("Sleep");
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break;
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}
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}
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_textAnimCoroutine = StartCoroutine(TextAnimation());
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_textAnimCoroutine = StartCoroutine(TextAnimation());
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}
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}
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Assets/LYM/Sprites/LanudryMachine/LaundryMachinAni.anim
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Assets/LYM/Sprites/LanudryMachine/LaundryMachinAni.anim
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Assets/LYM/Sprites/LanudryMachine/LaundryMachine.controller
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Assets/LYM/Sprites/Salad/SaladAni.anim
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|
||||||
|
singleChannelComponent: 0
|
||||||
|
flipbookRows: 1
|
||||||
|
flipbookColumns: 1
|
||||||
|
maxTextureSizeSet: 0
|
||||||
|
compressionQualitySet: 0
|
||||||
|
textureFormatSet: 0
|
||||||
|
ignorePngGamma: 0
|
||||||
|
applyGammaDecoding: 0
|
||||||
|
swizzle: 50462976
|
||||||
|
cookieLightType: 0
|
||||||
|
platformSettings:
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: DefaultTexturePlatform
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
- serializedVersion: 3
|
||||||
|
buildTarget: Standalone
|
||||||
|
maxTextureSize: 2048
|
||||||
|
resizeAlgorithm: 0
|
||||||
|
textureFormat: -1
|
||||||
|
textureCompression: 1
|
||||||
|
compressionQuality: 50
|
||||||
|
crunchedCompression: 0
|
||||||
|
allowsAlphaSplitting: 0
|
||||||
|
overridden: 0
|
||||||
|
ignorePlatformSupport: 0
|
||||||
|
androidETC2FallbackOverride: 0
|
||||||
|
forceMaximumCompressionQuality_BC6H_BC7: 0
|
||||||
|
spriteSheet:
|
||||||
|
serializedVersion: 2
|
||||||
|
sprites: []
|
||||||
|
outline: []
|
||||||
|
physicsShape: []
|
||||||
|
bones: []
|
||||||
|
spriteID: 5e97eb03825dee720800000000000000
|
||||||
|
internalID: 0
|
||||||
|
vertices: []
|
||||||
|
indices:
|
||||||
|
edges: []
|
||||||
|
weights: []
|
||||||
|
secondaryTextures: []
|
||||||
|
nameFileIdTable: {}
|
||||||
|
mipmapLimitGroupName:
|
||||||
|
pSDRemoveMatte: 0
|
||||||
|
userData:
|
||||||
|
assetBundleName:
|
||||||
|
assetBundleVariant:
|
Loading…
x
Reference in New Issue
Block a user