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Assets/InteractionPanelController.cs
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Assets/InteractionPanelController.cs
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Text;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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//로딩 상황
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public enum LoadingState
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{
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Housework,
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Go2Work,
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LeaveWork,
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Meal,
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Dungeon
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}
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//집안일 목록
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public enum HouseworkState
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{
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Laundry,
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Cleaning,
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}
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public class InteractionPanelController : MonoBehaviour
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{
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[SerializeField] private Image doingImage;
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[SerializeField] private TMP_Text doingText;
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[SerializeField] private Animator animator;
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private Coroutine _textAnimCoroutine;
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private void Start()
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{
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Init(LoadingState.Housework);
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}
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private void Init(LoadingState state)
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{
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if (_textAnimCoroutine != null)
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{
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StopCoroutine(_textAnimCoroutine);
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}
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switch (state)
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{
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case LoadingState.Housework:
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doingText.text = "세탁하는 중";
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animator.Play("Laundry");
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break;
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case LoadingState.Go2Work:
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doingText.text = "출근하는 중";
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break;
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case LoadingState.LeaveWork:
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doingText.text = "퇴근하는 중";
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break;
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case LoadingState.Meal:
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doingText.text = "식사하는 중";
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break;
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case LoadingState.Dungeon:
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doingText.text = "던전 진입하는 중";
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break;
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}
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_textAnimCoroutine = StartCoroutine(TextAnimation());
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}
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private IEnumerator TextAnimation()
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{
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var tempText = doingText.text;
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float startTime = Time.time;
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while (Time.time - startTime < 3)
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{
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for (int i = 0; i < 3; i++)
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{
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yield return new WaitForSeconds(0.3f);
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doingText.text = tempText + new string('.', i + 1);
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}
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yield return new WaitForSeconds(0.3f);
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}
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_textAnimCoroutine = null;
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}
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}
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11
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m_ColorClearValue: {r: 0, g: 0, b: 0, a: 0}
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m_DynamicAtlasSettings:
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m_MinAtlasSize: 64
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m_MaxAtlasSize: 4096
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m_MaxSubTextureSize: 64
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m_ActiveFilters: 31
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m_AtlasBlitShader: {fileID: 9101, guid: 0000000000000000f000000000000000, type: 0}
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m_RuntimeShader: {fileID: 9100, guid: 0000000000000000f000000000000000, type: 0}
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m_RuntimeWorldShader: {fileID: 9102, guid: 0000000000000000f000000000000000, type: 0}
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textSettings: {fileID: 0}
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8
Assets/UI Toolkit/PanelSettings.asset.meta
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8
Assets/UI Toolkit/PanelSettings.asset.meta
Normal file
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guid: d562e2c0be85ebb4d9c875db7b3e7176
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8
Assets/UI Toolkit/UnityThemes.meta
Normal file
8
Assets/UI Toolkit/UnityThemes.meta
Normal file
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fileFormatVersion: 2
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guid: 2e91a4fddcd78bb48b17b81d6e27f04f
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folderAsset: yes
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userData:
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@import url("unity-theme://default");
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userData:
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assetBundleName:
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assetBundleVariant:
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script: {fileID: 12388, guid: 0000000000000000e000000000000000, type: 0}
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disableValidation: 0
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Loading…
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Reference in New Issue
Block a user