diff --git a/Assets/JAY/Scripts/PlayerController.cs b/Assets/JAY/Scripts/PlayerController.cs index 10918222..cd6c8107 100644 --- a/Assets/JAY/Scripts/PlayerController.cs +++ b/Assets/JAY/Scripts/PlayerController.cs @@ -59,7 +59,6 @@ public class PlayerController : CharacterBase, IObserver // isBattle 초기화 (임시) bool isHousingScene = SceneManager.GetActiveScene().name.Contains("Housing"); _isBattle = !isHousingScene; - Debug.Log("_isBattle: " + _isBattle); AssignCharacterController(); AssignAnimator(); @@ -261,7 +260,6 @@ public class PlayerController : CharacterBase, IObserver /// private void AssignCharacterController() { - Debug.Log("AssignCharacterController: " + _isBattle); _characterController = _isBattle ? battleModel.GetComponent() : normalModel.GetComponent(); diff --git a/Assets/KSH/ReDungeon.unity b/Assets/KSH/ReDungeon.unity index db71ca5a..bc7c6cdb 100644 --- a/Assets/KSH/ReDungeon.unity +++ b/Assets/KSH/ReDungeon.unity @@ -1,3 +1,3 @@ version https://git-lfs.github.com/spec/v1 -oid sha256:fc4a3680341ed840cc97d9039d5b2dc5f7de81d62d283577bf6619013dc3d213 -size 2414646 +oid sha256:87999e4c368640b111c7853a7a5e3890e85c280fb6b1d18bb4035d9f7fdb8527 +size 2416201