diff --git a/Assets/JAY/Scripts/PlayerController.cs b/Assets/JAY/Scripts/PlayerController.cs index 92e05880..33d0f019 100644 --- a/Assets/JAY/Scripts/PlayerController.cs +++ b/Assets/JAY/Scripts/PlayerController.cs @@ -23,7 +23,6 @@ public class PlayerController : CharacterBase, IObserver // 상태 관련 private PlayerStateIdle _playerStateIdle; private PlayerStateMove _playerStateMove; - // public PlayerStateAttack _playerStateAttack; // 행동 관련 private PlayerActionAttack attackAction; @@ -52,13 +51,11 @@ public class PlayerController : CharacterBase, IObserver // 상태 초기화 _playerStateIdle = new PlayerStateIdle(); _playerStateMove = new PlayerStateMove(); - // _playerStateAttack = new PlayerStateAttack(); _playerStates = new Dictionary { { PlayerState.Idle, _playerStateIdle }, { PlayerState.Move, _playerStateMove }, - // { PlayerState.Attack, _playerStateAttack }, }; attackAction = new PlayerActionAttack();