Compare commits

..

No commits in common. "b63088203cb844daedf5517112d5b3e44f490281" and "b1650b48be08d5c01f3c403e55f3c6dd20800888" have entirely different histories.

3 changed files with 5 additions and 5 deletions

BIN
Assets/JYY/Prefabs/Alien Big Blink.prefab (Stored with Git LFS)

Binary file not shown.

View File

@ -281,14 +281,14 @@ public class CasterDemonController : EnemyController
transform.LookAt(aimPosition);
// 장판 생성과 세팅
var fixedPos = new Vector3(aimPosition.x, transform.position.y, aimPosition.z);
var fixedPos = new Vector3(aimPosition.x, aimPosition.y, aimPosition.z);
var warning = Instantiate(chariotWarning, fixedPos, Quaternion.identity).GetComponent<MagicAoEField>();
warning.SetEffect(SlowFieldEffectData, () =>
{
SetAnimation(Cast);
SFXPlayer(slowFieldSound);
}, null, DebuffType.Slow.ToString());
}, null);
// 짧은 텀 후 끝내기
yield return Wait.For(1f);

View File

@ -119,7 +119,7 @@ public class EnemyStateFlee :IEnemyState
private void HandleDeadEnd()
{
if (_stuckCount >= 2)
if (_stuckCount >= 4)
{
_enemyController.OnCannotFleeBehaviour(() => { _stuckCount = 0;});
return;