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No commits in common. "cdfda618e91f4b6914633c313c6d3dae63a6e731" and "c52d8f2c8097d9ce411ca47c0899a6d296090923" have entirely different histories.

2 changed files with 1 additions and 2 deletions

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@ -118,7 +118,6 @@ public class InteractionController : MonoBehaviour
// Interaction Controller와 같은 방식으로 작동됩니다. // Interaction Controller와 같은 방식으로 작동됩니다.
private void SuddenAfterWorkEventHappen() private void SuddenAfterWorkEventHappen()
{ {
PlayerStats.Instance.OnWorked -= SuddenAfterWorkEventHappen;
AfterWorkEventType afterWorkEventType = SuddenEventCalculator(); AfterWorkEventType afterWorkEventType = SuddenEventCalculator();
if (afterWorkEventType == AfterWorkEventType.None) return; if (afterWorkEventType == AfterWorkEventType.None) return;

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@ -13,7 +13,7 @@ public enum AfterWorkEventType
public static class HousingConstants public static class HousingConstants
{ {
//돌발 이벤트 확률 계산 //돌발 이벤트 확률 계산
public static int AFTER_WORK_DENOMINATOR = 3; public static int AFTER_WORK_DENOMINATOR = 2;
//돌발 이벤트 보여줄 시간 //돌발 이벤트 보여줄 시간
public static float SUDDENEVENT_IAMGE_SHOW_TIME = 4.0f; public static float SUDDENEVENT_IAMGE_SHOW_TIME = 4.0f;
//전환효과(Switching) 패널 애니메이션 시간 //전환효과(Switching) 패널 애니메이션 시간