From 5267938a08994fdacaf232b3627b4d56749552fd Mon Sep 17 00:00:00 2001 From: Lim0_C Date: Thu, 15 May 2025 09:04:20 +0900 Subject: [PATCH] =?UTF-8?q?DEG-147=20=EB=A1=9C=EB=94=A9=EC=97=B0=EB=8F=99?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- .../Prefabs/Panels}/SwitchingPanel.prefab | 0 .../Prefabs/Panels}/SwitchingPanel.prefab.meta | 0 Assets/Scripts/Common/GameManager.cs | 6 ++++-- 3 files changed, 4 insertions(+), 2 deletions(-) rename Assets/{Prefabs/ReHousing => Resources/Prefabs/Panels}/SwitchingPanel.prefab (100%) rename Assets/{Prefabs/ReHousing => Resources/Prefabs/Panels}/SwitchingPanel.prefab.meta (100%) diff --git a/Assets/Prefabs/ReHousing/SwitchingPanel.prefab b/Assets/Resources/Prefabs/Panels/SwitchingPanel.prefab similarity index 100% rename from Assets/Prefabs/ReHousing/SwitchingPanel.prefab rename to Assets/Resources/Prefabs/Panels/SwitchingPanel.prefab diff --git a/Assets/Prefabs/ReHousing/SwitchingPanel.prefab.meta b/Assets/Resources/Prefabs/Panels/SwitchingPanel.prefab.meta similarity index 100% rename from Assets/Prefabs/ReHousing/SwitchingPanel.prefab.meta rename to Assets/Resources/Prefabs/Panels/SwitchingPanel.prefab.meta diff --git a/Assets/Scripts/Common/GameManager.cs b/Assets/Scripts/Common/GameManager.cs index 85bd6035..0495ae39 100644 --- a/Assets/Scripts/Common/GameManager.cs +++ b/Assets/Scripts/Common/GameManager.cs @@ -95,13 +95,15 @@ public partial class GameManager : Singleton,ISaveable public void ChangeToGameScene() { tryStageCount++; // 던전 시도 횟수 증가 - SceneManager.LoadScene("ReDungeon"); // 던전 Scene + var switchingPanel = PanelManager.GetPanel("SwitchingPanel").GetComponent(); + switchingPanel.FadeAndSceneLoad("ReDungeon"); // 던전 Scene HandleSceneAudio("Dungeon"); } public void ChangeToHomeScene() { - SceneManager.LoadScene("ReHousing"); // Home Scene + var switchingPanel = PanelManager.GetPanel("SwitchingPanel").GetComponent(); + switchingPanel.FadeAndSceneLoad("ReHousing"); // Home Scene HandleSceneAudio("Housing"); if (tryStageCount >= 3) FailEnd(); // 엔딩 -- 2.47.1