////////////////////////////////////////////////////////////////////////////////
//
// @module Quick Save for Unity3D
// @author Michael Clayton
// @support clayton.inds+support@gmail.com
//
////////////////////////////////////////////////////////////////////////////////
namespace CI.QuickSave
{
public class QuickSaveSettings
{
///
/// The type of encryption to use on the data
///
public SecurityMode SecurityMode { get; set; }
///
/// The type of compression to use on the data
///
public CompressionMode CompressionMode { get; set; }
///
/// If aes is selected as the security mode specify a password to use as the encryption key
///
public string Password { get; set; }
public QuickSaveSettings()
{
SecurityMode = SecurityMode.None;
CompressionMode = CompressionMode.None;
}
}
}