using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MainUIPanelController : MonoBehaviour { public void OnClickStartButton() { var popupPanel = GameManager.Instance.PanelManager.GetPanel("PopupPanel"); popupPanel.GetComponent().Show("This is PopupPanel!!", () => {Debug.Log("Confirmed");}, () => {Debug.Log("Canceled");}); } public void OnClickSettingsButton() { var settingsPanel = GameManager.Instance.PanelManager.GetPanel("SettingsPanel"); settingsPanel.GetComponent().Show(); } }