using System.Collections; using System.Collections.Generic; using UnityEngine; [RequireComponent(typeof(InteractionAnimationPanelController))] public class PanelTmpController : MonoBehaviour { InteractionAnimationPanelController interactionAnimationPanelController; private void Awake() { interactionAnimationPanelController = GetComponent(); interactionAnimationPanelController.TutorialSleepAnimation(); } }