//////////////////////////////////////////////////////////////////////////////// // // @module Quick Save for Unity3D // @author Michael Clayton // @support clayton.inds+support@gmail.com // //////////////////////////////////////////////////////////////////////////////// namespace CI.QuickSave { public class QuickSaveSettings { /// <summary> /// The type of encryption to use on the data /// </summary> public SecurityMode SecurityMode { get; set; } /// <summary> /// The type of compression to use on the data /// </summary> public CompressionMode CompressionMode { get; set; } /// <summary> /// If aes is selected as the security mode specify a password to use as the encryption key /// </summary> public string Password { get; set; } public QuickSaveSettings() { SecurityMode = SecurityMode.None; CompressionMode = CompressionMode.None; } } }