%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &2776594572604805372
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 4888012961324541025}
  - component: {fileID: 2070593006817324741}
  m_Layer: 0
  m_Name: bottle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &4888012961324541025
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2776594572604805372}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children:
  - {fileID: 7407303164018797537}
  m_Father: {fileID: 0}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &2070593006817324741
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 2776594572604805372}
  m_Mesh: {fileID: 1855923187887352656, guid: 008d5bf5d15cead488775510ee83ca3f, type: 3}
--- !u!1 &7770373137807948292
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 7407303164018797537}
  - component: {fileID: 3327962199793484710}
  - component: {fileID: 1072815005920689422}
  - component: {fileID: 988721966984811521}
  - component: {fileID: 7100895195319044060}
  m_Layer: 0
  m_Name: bottle
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &7407303164018797537
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7770373137807948292}
  serializedVersion: 2
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_ConstrainProportionsScale: 0
  m_Children: []
  m_Father: {fileID: 4888012961324541025}
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!33 &3327962199793484710
MeshFilter:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7770373137807948292}
  m_Mesh: {fileID: 1855923187887352656, guid: 008d5bf5d15cead488775510ee83ca3f, type: 3}
--- !u!23 &1072815005920689422
MeshRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7770373137807948292}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_StaticShadowCaster: 0
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RayTraceProcedural: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 2100000, guid: 07ada43b026b31942913b96ffee570e1, type: 2}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_AdditionalVertexStreams: {fileID: 0}
--- !u!54 &988721966984811521
Rigidbody:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7770373137807948292}
  serializedVersion: 4
  m_Mass: 1
  m_Drag: 0.1
  m_AngularDrag: 0.1
  m_CenterOfMass: {x: 0, y: 0, z: 0}
  m_InertiaTensor: {x: 1, y: 1, z: 1}
  m_InertiaRotation: {x: 0, y: 0, z: 0, w: 1}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ImplicitCom: 1
  m_ImplicitTensor: 1
  m_UseGravity: 1
  m_IsKinematic: 0
  m_Interpolate: 0
  m_Constraints: 0
  m_CollisionDetection: 0
--- !u!64 &7100895195319044060
MeshCollider:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 7770373137807948292}
  m_Material: {fileID: 13400000, guid: 37f21d359d99e734fbe9fe66454222ae, type: 2}
  m_IncludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_ExcludeLayers:
    serializedVersion: 2
    m_Bits: 0
  m_LayerOverridePriority: 0
  m_IsTrigger: 0
  m_ProvidesContacts: 0
  m_Enabled: 1
  serializedVersion: 5
  m_Convex: 1
  m_CookingOptions: 30
  m_Mesh: {fileID: 6847420352893510884, guid: 49d73dfa0512e3542990c79c953bf9da, type: 3}