using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class MainUIPanelController : MonoBehaviour { public void OnClickStartButton() { GameManager.Instance.ChangeToHomeScene(); } public void OnClickSettingsButton() { var settingsPanel = GameManager.Instance.PanelManager.GetPanel("SettingsPanel"); settingsPanel.GetComponent().Show(); } }