////////////////////////////////////////////////////////////////////////////////
//
// @module Quick Save for Unity3D
// @author Michael Clayton
// @support clayton.inds+support@gmail.com
//
////////////////////////////////////////////////////////////////////////////////
using CI.QuickSave.Core.Serialisers;
using Newtonsoft.Json;
using UnityEngine;
namespace CI.QuickSave
{
public static class QuickSaveGlobalSettings
{
///
/// The path to save data to - defaults to Application.persistentDataPath
///
public static string StorageLocation { get; set; } = Application.persistentDataPath;
///
/// Register a new json converter
///
/// The json converter to register
public static void RegisterConverter(JsonConverter converter) => JsonSerialiser.RegisterConverter(converter);
}
}