Degulleo3D/Assets/LIN/Scripts/Tutorial/FowardFixedJoystickController.cs

26 lines
599 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
using UnityEngine.Serialization;
public class FowardFixedJoystickController : MonoBehaviour
{
public GameObject forwardJoystick;
private GameObject joystickObject;
public void Show()
{
var parentObject = FindObjectOfType(typeof(Canvas));
joystickObject = Instantiate(forwardJoystick,parentObject.GameObject().transform);
forwardJoystick.SetActive(true);
}
public void Hide()
{
Destroy(joystickObject);
}
}