11 lines
236 B
C#
11 lines
236 B
C#
using System;
|
|
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public interface IObserver<T>
|
|
{
|
|
public void OnNext(T value);
|
|
public void OnError(Exception error);
|
|
public void OnCompleted();
|
|
} |