2025-04-28 13:29:19 +09:00

24 lines
397 B
C#

using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyStateAttack : IEnemyState
{
private EnemyController _enemyController;
public void Enter(EnemyController enemyController)
{
_enemyController = enemyController;
}
public void Update()
{
}
public void Exit()
{
_enemyController = null;
}
}