20 lines
373 B
C#

public class EnemyStateDead : IEnemyState
{
private EnemyController _enemyController;
public void Enter(EnemyController enemyController)
{
_enemyController = enemyController;
_enemyController.EnemyAnimator.SetTrigger("Dead");
}
public void Update()
{
}
public void Exit()
{
_enemyController = null;
}
}