24 lines
665 B
C#
24 lines
665 B
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using TMPro;
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using UnityEngine;
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using UnityEngine.UI;
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public class StatsPanelController : MonoBehaviour
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{
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[SerializeField] private Slider healthSlider;
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[SerializeField] private Slider reputationSlider;
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[SerializeField] private TMP_Text healthText;
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[SerializeField] private TMP_Text reputationText;
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[SerializeField] private TMP_Text timeText;
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[SerializeField] private TMP_Text ampmText;
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[SerializeField] private TMP_Text numberText;
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private void Awake()
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{
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healthSlider.interactable = false;
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reputationSlider.interactable = false;
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}
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}
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