Degulleo3D/Assets/LYM/Scripts/MenuPanelController.cs

35 lines
1004 B
C#

using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class MenuPanelController : PanelController
{
public void OnClickExitButton()
{
//todo: 나가기 팝업 띄움(씬에 따라 다른 문구. 던전이면 "던전을 나가시겠습니까?")
var popupPanel = GameManager.Instance.PanelManager.GetPanel("PopupPanel");
popupPanel.GetComponent<PopupPanelController>().Show("정말 나가시겠습니까?",
() =>
{
//todo: 메인으로 가거나 하우징 으로 감
},
() =>
{
//todo: 게임재개
});
}
public void OnClickSettingsButton()
{
var settingsPanel = GameManager.Instance.PanelManager.GetPanel("SettingsPanel");
settingsPanel.GetComponent<SettingsPanelController>().Show();
}
public void OnClickBackButton()
{
Hide();
}
}