34 lines
1014 B
C#
34 lines
1014 B
C#
////////////////////////////////////////////////////////////////////////////////
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//
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// @module Quick Save for Unity3D
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// @author Michael Clayton
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// @support clayton.inds+support@gmail.com
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//
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////////////////////////////////////////////////////////////////////////////////
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namespace CI.QuickSave
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{
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public class QuickSaveSettings
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{
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/// <summary>
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/// The type of encryption to use on the data
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/// </summary>
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public SecurityMode SecurityMode { get; set; }
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/// <summary>
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/// The type of compression to use on the data
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/// </summary>
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public CompressionMode CompressionMode { get; set; }
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/// <summary>
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/// If aes is selected as the security mode specify a password to use as the encryption key
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/// </summary>
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public string Password { get; set; }
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public QuickSaveSettings()
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{
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SecurityMode = SecurityMode.None;
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CompressionMode = CompressionMode.None;
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}
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}
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} |