Degulleo3D/Assets/LIN/Tests/JpystickTutorial.cs
2025-05-02 18:42:05 +09:00

22 lines
484 B
C#

using System.Collections;
using System.Collections.Generic;
using Unity.VisualScripting;
using UnityEngine;
public class JpystickTutorial : MonoBehaviour
{
public GameObject joystickObject;
public void Show()
{
var parentObject = FindObjectOfType(typeof(Canvas));
Instantiate(joystickObject,parentObject.GameObject().transform);
joystickObject.SetActive(true);
}
public void Hide()
{
joystickObject.SetActive(false);
}
}