From 04125f848c187a88d935dddf68bf769cb33fbde2 Mon Sep 17 00:00:00 2001 From: 99jamin <99jamin56@gmail.com> Date: Tue, 25 Mar 2025 09:28:00 +0900 Subject: [PATCH 1/2] =?UTF-8?q?DO-51=20[Fix]=20=EC=BD=94=EC=9D=B8=EA=B0=92?= =?UTF-8?q?=EC=9D=B4=20=EC=A0=81=EC=9A=A9=EB=90=98=EC=A7=80=20=EC=95=8A?= =?UTF-8?q?=EB=8D=98=20=EB=B2=84=EA=B7=B8=20=EC=88=98=EC=A0=95?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Common/CoinsPanelController.cs | 5 ++++- 1 file changed, 4 insertions(+), 1 deletion(-) diff --git a/Assets/Script/Common/CoinsPanelController.cs b/Assets/Script/Common/CoinsPanelController.cs index eba6cae..3055624 100644 --- a/Assets/Script/Common/CoinsPanelController.cs +++ b/Assets/Script/Common/CoinsPanelController.cs @@ -122,6 +122,7 @@ public class CoinsPanelController : MonoBehaviour } sequence.OnComplete(() => { + _coinsCount += coinsCount; //추가된 코인 적용 _canvasGroup.blocksRaycasts = true; //구매 후 클릭 활성화 }); } @@ -162,7 +163,9 @@ public class CoinsPanelController : MonoBehaviour coinsRemoveImageObject.GetComponent().DOFade(0f, 1f) .OnComplete( ()=>ChangeTextAnimation(false, ()=> { - // TODO: 코인 수량 감소 + //감소된 코인 적용 + _coinsCount -= 100; + // GameManager.Instance.CoinsCount--; action?.Invoke(); })); // 텍스트 떨어지는 연출 From 9a5e7af31db62971841b96a62fed81bdde4b85ce Mon Sep 17 00:00:00 2001 From: 99jamin <99jamin56@gmail.com> Date: Tue, 25 Mar 2025 09:30:36 +0900 Subject: [PATCH 2/2] =?UTF-8?q?DO-51=20[Style]=20=EC=A3=BC=EC=84=9D?= =?UTF-8?q?=EC=A0=9C=EA=B1=B0?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Common/CoinsPanelController.cs | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/Assets/Script/Common/CoinsPanelController.cs b/Assets/Script/Common/CoinsPanelController.cs index 3055624..a51c973 100644 --- a/Assets/Script/Common/CoinsPanelController.cs +++ b/Assets/Script/Common/CoinsPanelController.cs @@ -165,8 +165,7 @@ public class CoinsPanelController : MonoBehaviour { //감소된 코인 적용 _coinsCount -= 100; - - // GameManager.Instance.CoinsCount--; + action?.Invoke(); })); // 텍스트 떨어지는 연출 }