[FIX] 시작 버튼 연타 문제 해결
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becbb85b06
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@ -1104,7 +1104,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: "18\uAE09"
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m_text: "1\uAE09"
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 85a19688db53c77469fc4406b01045da, type: 2}
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m_sharedMaterial: {fileID: -2477908578676791210, guid: 85a19688db53c77469fc4406b01045da, type: 2}
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@ -1527,6 +1527,7 @@ GameObject:
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- component: {fileID: 3789896065191799873}
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- component: {fileID: 1899561816919013120}
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- component: {fileID: 713532354933724924}
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- component: {fileID: 6976376814499149807}
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m_Layer: 5
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m_Name: Start Button
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m_TagString: Untagged
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@ -1648,6 +1649,19 @@ MonoBehaviour:
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m_StringArgument:
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m_BoolArgument: 0
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m_CallState: 2
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--- !u!114 &6976376814499149807
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 4808074897885991391}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 4330206548604932b038a7007dacf94b, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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enableOneTimeClick: 1
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--- !u!1 &4880640143325961548
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GameObject:
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m_ObjectHideFlags: 0
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@ -1713,7 +1727,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_text: tester
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m_text: ksh
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m_isRightToLeft: 0
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m_fontAsset: {fileID: 11400000, guid: 85a19688db53c77469fc4406b01045da, type: 2}
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m_sharedMaterial: {fileID: -2477908578676791210, guid: 85a19688db53c77469fc4406b01045da, type: 2}
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@ -1958,6 +1972,7 @@ MonoBehaviour:
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- {fileID: 4381601883819518242}
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- {fileID: 6837262359343561592}
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rankingButton: {fileID: 202560210887412943}
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gameStartButton: {fileID: 713532354933724924}
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--- !u!1 &9186617826613474881
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GameObject:
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m_ObjectHideFlags: 0
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@ -12,6 +12,7 @@ public class MainPanelController : MonoBehaviour
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[SerializeField] private Button signOutButton;
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[SerializeField] private GameObject[] profileImages;
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[SerializeField] private Button rankingButton;
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[SerializeField] private Button gameStartButton;
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private int _selectedImageIndex;
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@ -22,6 +23,8 @@ public class MainPanelController : MonoBehaviour
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{
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signOutButton.onClick.AddListener(OnSignOutClick);
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}
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gameStartButton.GetComponent<SingleInteractableButtonHandler>().ResetButton();
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}
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public void UpdateUserInfo()
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