[HOTFIX] 기보 버튼 연결 및 로그인 화면 생성

This commit is contained in:
Jay 2025-03-19 16:45:46 +09:00
parent 6fb69afb79
commit 4329e217d6
3 changed files with 9 additions and 2 deletions

View File

@ -34,4 +34,9 @@ public class MainPanelButtonController : MonoBehaviour
GameManager.Instance.panelManager.OpenShopPanel(shopItems); GameManager.Instance.panelManager.OpenShopPanel(shopItems);
} }
public void OpenReplayPanelClick()
{
GameManager.Instance.panelManager.OpenReplayPanel();
}
} }

View File

@ -55,6 +55,7 @@ public class SigninPanelController : MonoBehaviour
NetworkManager.Instance.Signin(signinData, (signinResult) => NetworkManager.Instance.Signin(signinData, (signinResult) =>
{ {
mainPanel = gameObject.GetComponent<MainPanelManager>();
Destroy(gameObject); Destroy(gameObject);
// 유저 정보 저장 // 유저 정보 저장

View File

@ -19,6 +19,7 @@ public class PanelManager : MonoBehaviour
private void Awake() private void Awake()
{ {
SetCanvas();
// Prefabs 폴더에서 모든 패널 프리팹 로드 // Prefabs 폴더에서 모든 패널 프리팹 로드
GameObject[] prefabs = Resources.LoadAll<GameObject>("Prefabs/Panels"); GameObject[] prefabs = Resources.LoadAll<GameObject>("Prefabs/Panels");
@ -30,7 +31,7 @@ public class PanelManager : MonoBehaviour
Debug.Log($"총 {panelPrefabs.Count}개의 패널이 로드됨."); Debug.Log($"총 {panelPrefabs.Count}개의 패널이 로드됨.");
} }
void Start() private void SetCanvas()
{ {
if (_canvas == null) if (_canvas == null)
{ {