diff --git a/Assets/Script/Game/GameManager.cs b/Assets/Script/Game/GameManager.cs index f4ffedc..628fb66 100644 --- a/Assets/Script/Game/GameManager.cs +++ b/Assets/Script/Game/GameManager.cs @@ -11,7 +11,6 @@ public class GameManager : Singleton private Enums.GameType _gameType; private GameLogic _gameLogic; private StoneController _stoneController; - private Canvas _canvas; [SerializeField] private GameObject panelManagerPrefab; [SerializeField] private GameObject audioManagerPrefab; @@ -82,8 +81,6 @@ public class GameManager : Singleton _stoneController.InitStones(); _gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay); } - - _canvas = GameObject.Find("Canvas").GetComponent(); } //임시 재시작 재대결 public void RetryGame()