diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index 29ffa6b..95593f3 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -217,15 +217,13 @@ public class GameLogic : MonoBehaviour { GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerB} Win", () =>{}); - var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Lose:Enums.GameResult.Win; - EndGame(gameResult); + EndGame(Enums.GameResult.Lose); } else if (currentTurn == Enums.PlayerType.PlayerB) { GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerA} Win", () =>{}); - var gameResult = currentTurn == Enums.PlayerType.PlayerB? Enums.GameResult.Win:Enums.GameResult.Lose; - EndGame(gameResult); + EndGame(Enums.GameResult.Win); } }; }