DO-73 [Feat] 게임 씬 연동을 위한 [Canvas] Game UI => Canvas 이름 수정 및 로딩 효과 수정

This commit is contained in:
Jay 2025-03-27 23:08:46 +09:00
parent 6920f0b3c5
commit 52f6611912
3 changed files with 3 additions and 3 deletions

View File

@ -66,7 +66,7 @@ public class GameUIController : MonoBehaviour
{
GameManager.Instance.panelManager.OpenConfirmPanel("재대결 신청을 하시겠습니까?", () =>
{
GameManager.Instance.panelManager.OpenLoadingPanel(false, true, true, false);
GameManager.Instance.panelManager.OpenLoadingPanel(true, true, false, false);
_multiplayManager.RequestRevengeRequest();
});
}

View File

@ -132,7 +132,7 @@ PrefabInstance:
m_Modifications:
- target: {fileID: 626368541760032086, guid: 269b81c4cdffc44428d200c3788621fd, type: 3}
propertyPath: m_Name
value: '[Canvas] Game UI'
value: Canvas
objectReference: {fileID: 0}
- target: {fileID: 1516328599079970136, guid: 269b81c4cdffc44428d200c3788621fd, type: 3}
propertyPath: m_Sprite

View File

@ -26,7 +26,7 @@ public class MainPanelManager : MonoBehaviour
_userManager = userManagerObj.AddComponent<UserManager>();
}
// 로딩 화면 추가(자동 로그인 응답 전까지)
GameManager.Instance.panelManager.OpenLoadingPanel(false, false, true);
GameManager.Instance.panelManager.OpenLoadingPanel(false, true, true);
// 자동 로그인
TryAutoSignin();