[Fix] 리플레이 패널 컨트롤러 프리팹 클론 버그 수정
더이상 사용하지 않는 테스트용 씬, 스크립트 삭제
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@ -1,150 +0,0 @@
|
|||||||
// using UnityEngine;
|
|
||||||
// using UnityEngine.SceneManagement;
|
|
||||||
// using System.Collections;
|
|
||||||
// using System.Collections.Generic;
|
|
||||||
//
|
|
||||||
// public class GameManagerTestLIN : Singleton<GameManagerTestLIN>
|
|
||||||
// {
|
|
||||||
// [SerializeField] private GameObject signinPanel;
|
|
||||||
// [SerializeField] private GameObject signupPanel;
|
|
||||||
//
|
|
||||||
// [SerializeField] private Canvas canvas;
|
|
||||||
// private UserManager _userManager; // UserManager 인스턴스 관리
|
|
||||||
//
|
|
||||||
// private Enums.GameType _gameType;
|
|
||||||
// private GameLogic _gameLogic;
|
|
||||||
// private StoneController _stoneController;
|
|
||||||
// private Canvas _canvas;
|
|
||||||
//
|
|
||||||
// public Sprite[] profileSprites; //패널에서 사용할 테스트 배열
|
|
||||||
//
|
|
||||||
// private void Awake()
|
|
||||||
// {
|
|
||||||
// // UserManager가 없으면 생성
|
|
||||||
// if (UserManager.Instance == null)
|
|
||||||
// {
|
|
||||||
// GameObject userManagerObj = new GameObject("UserManager");
|
|
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// _userManager = userManagerObj.AddComponent<UserManager>();
|
|
||||||
//
|
|
||||||
// //TODO: 게임 내에서 기보 타입 적용하기
|
|
||||||
// _gameType = Enums.GameType.Replay;
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// private void Start()
|
|
||||||
// {
|
|
||||||
// Debug.Log(UserManager.Instance.Nickname);
|
|
||||||
// //TODO: 기보 타입으로 들어왔을 때 데이터 로드 테스트 수정할것
|
|
||||||
// ReplayManager.Instance.InitReplayBoard(ReplayManager.Instance.LoadReplayDatas()[9]);
|
|
||||||
//
|
|
||||||
//
|
|
||||||
// //게임 씬에서 확인하기 위한 임시 코드
|
|
||||||
// }
|
|
||||||
//
|
|
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// private void TryAutoSignin()
|
|
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// {
|
|
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// NetworkManager.Instance.GetInfo((userInfo) =>
|
|
||||||
// {
|
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||||||
// Debug.Log("자동 로그인 성공");
|
|
||||||
//
|
|
||||||
// UpdateMainPanelUI();
|
|
||||||
// // ScoreData.SetScore(userInfo.score);
|
|
||||||
// // OpenConfirmPanel(userInfo.nickname + "님 로그인 성공하였습니다.", () => { });
|
|
||||||
// }, () =>
|
|
||||||
// {
|
|
||||||
// Debug.Log("자동 로그인 실패");
|
|
||||||
// // 로그인 화면
|
|
||||||
// OpenSigninPanel();
|
|
||||||
// });
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// private void UpdateMainPanelUI()
|
|
||||||
// {
|
|
||||||
// MainPanelController mainPanel = FindObjectOfType<MainPanelController>();
|
|
||||||
// if (mainPanel != null)
|
|
||||||
// {
|
|
||||||
// mainPanel.UpdateUserInfo();
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// public void OpenSigninPanel()
|
|
||||||
// {
|
|
||||||
// if (canvas != null)
|
|
||||||
// {
|
|
||||||
// var signinPanelObject = Instantiate(signinPanel, canvas.transform);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// public void OpenSignupPanel()
|
|
||||||
// {
|
|
||||||
// if (canvas != null)
|
|
||||||
// {
|
|
||||||
// var signupPanelObject = Instantiate(signupPanel, canvas.transform);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// public void OnClickConfirmButton()
|
|
||||||
// {
|
|
||||||
// _gameLogic.SetNewBoardValue(_gameLogic.currentTurn, _gameLogic.selectedRow,_gameLogic.selectedCol);
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// public void OnClickReplayNextButton()
|
|
||||||
// {
|
|
||||||
// Move nextMove = ReplayManager.Instance.GetNextMove();
|
|
||||||
// if (nextMove != null)
|
|
||||||
// {
|
|
||||||
// if (nextMove.stoneType.Equals(Enums.StoneType.Black.ToString()))
|
|
||||||
// {
|
|
||||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerA, nextMove.columnIndex, nextMove.rowIndex);
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
// else if (nextMove.stoneType.Equals(Enums.StoneType.White.ToString()))
|
|
||||||
// {
|
|
||||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerB, nextMove.columnIndex, nextMove.rowIndex);
|
|
||||||
// }
|
|
||||||
// ReplayManager.Instance.PushMove(nextMove);
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// public void OnClickReplayUndoButton()
|
|
||||||
// {
|
|
||||||
// Move targetMove = ReplayManager.Instance.PopMove();
|
|
||||||
// if (targetMove != null)
|
|
||||||
// {
|
|
||||||
// if (targetMove.stoneType.Equals(Enums.StoneType.Black.ToString()))
|
|
||||||
// {
|
|
||||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerA, targetMove.columnIndex, targetMove.rowIndex);
|
|
||||||
//
|
|
||||||
// }
|
|
||||||
// else if (targetMove.stoneType.Equals(Enums.StoneType.White.ToString()))
|
|
||||||
// {
|
|
||||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerB, targetMove.columnIndex, targetMove.rowIndex);
|
|
||||||
// }
|
|
||||||
// ReplayManager.Instance.PushUndoMove(targetMove);
|
|
||||||
// //TODO: 화면상에서 돌 치우기
|
|
||||||
// }
|
|
||||||
// }
|
|
||||||
// private void ChangeToGameScene(Enums.GameType gameType)
|
|
||||||
// {
|
|
||||||
// _gameType = gameType;
|
|
||||||
// SceneManager.LoadScene("Game");
|
|
||||||
// }
|
|
||||||
//
|
|
||||||
// protected override void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
|
||||||
// {
|
|
||||||
// if (scene.name == "Game")
|
|
||||||
// {
|
|
||||||
// _stoneController = GameObject.FindObjectOfType<StoneController>();
|
|
||||||
// _stoneController.InitStones();
|
|
||||||
// _gameLogic = new GameLogic(_stoneController, _gameType);
|
|
||||||
// }
|
|
||||||
// else if (scene.name == "Replay")
|
|
||||||
// {
|
|
||||||
// _stoneController = GameObject.FindObjectOfType<StoneController>();
|
|
||||||
// _stoneController.InitStones();
|
|
||||||
// _gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
|
|
||||||
// }
|
|
||||||
// _canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
|
|
||||||
// }
|
|
||||||
// }
|
|
@ -1,11 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: da4e7b6c90ef1dd49a95d0f1716dedc7
|
|
||||||
MonoImporter:
|
|
||||||
externalObjects: {}
|
|
||||||
serializedVersion: 2
|
|
||||||
defaultReferences: []
|
|
||||||
executionOrder: 0
|
|
||||||
icon: {instanceID: 0}
|
|
||||||
userData:
|
|
||||||
assetBundleName:
|
|
||||||
assetBundleVariant:
|
|
@ -1,40 +0,0 @@
|
|||||||
using System;
|
|
||||||
using TMPro;
|
|
||||||
using UnityEngine;
|
|
||||||
using UnityEngine.UI;
|
|
||||||
|
|
||||||
public class MainPanelControllerTestLIN : MonoBehaviour
|
|
||||||
{
|
|
||||||
[SerializeField] private TextMeshProUGUI nicknameText;
|
|
||||||
[SerializeField] private TextMeshProUGUI ratingText;
|
|
||||||
[SerializeField] private Button signOutButton;
|
|
||||||
[SerializeField] private GameObject replayPanel;
|
|
||||||
|
|
||||||
public void UpdateUserInfo()
|
|
||||||
{
|
|
||||||
if (UserManager.Instance == null) return;
|
|
||||||
|
|
||||||
nicknameText.text = UserManager.Instance.Nickname;
|
|
||||||
ratingText.text = $"{UserManager.Instance.Rating}급";
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnSignOutClick()
|
|
||||||
{
|
|
||||||
NetworkManager.Instance.SignOut(() =>
|
|
||||||
{
|
|
||||||
Debug.Log("로그아웃 성공");
|
|
||||||
|
|
||||||
// 로그인 화면
|
|
||||||
GameManager.Instance.panelManager.OpenSigninPanel();
|
|
||||||
}, () =>
|
|
||||||
{
|
|
||||||
Debug.Log("로그아웃 실패");
|
|
||||||
// OpenConfirmPanel("로그아웃 되었습니다.", () => { });
|
|
||||||
});
|
|
||||||
}
|
|
||||||
|
|
||||||
public void OnclickRecordButton()
|
|
||||||
{
|
|
||||||
Instantiate(replayPanel, GetComponent<Transform>());
|
|
||||||
}
|
|
||||||
}
|
|
@ -1,3 +0,0 @@
|
|||||||
fileFormatVersion: 2
|
|
||||||
guid: 67ce17de423b0644bb099f5272a48faf
|
|
||||||
timeCreated: 1741848912
|
|
@ -102,7 +102,7 @@ GameObject:
|
|||||||
- component: {fileID: 4433003410674354461}
|
- component: {fileID: 4433003410674354461}
|
||||||
- component: {fileID: 7284996522760678143}
|
- component: {fileID: 7284996522760678143}
|
||||||
- component: {fileID: 9008029491930858052}
|
- component: {fileID: 9008029491930858052}
|
||||||
- component: {fileID: 5051480494068645349}
|
- component: {fileID: 1799015040358630920}
|
||||||
m_Layer: 5
|
m_Layer: 5
|
||||||
m_Name: Replay Panel
|
m_Name: Replay Panel
|
||||||
m_TagString: Untagged
|
m_TagString: Untagged
|
||||||
@ -180,7 +180,7 @@ CanvasGroup:
|
|||||||
m_Interactable: 1
|
m_Interactable: 1
|
||||||
m_BlocksRaycasts: 1
|
m_BlocksRaycasts: 1
|
||||||
m_IgnoreParentGroups: 0
|
m_IgnoreParentGroups: 0
|
||||||
--- !u!114 &5051480494068645349
|
--- !u!114 &1799015040358630920
|
||||||
MonoBehaviour:
|
MonoBehaviour:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
m_CorrespondingSourceObject: {fileID: 0}
|
m_CorrespondingSourceObject: {fileID: 0}
|
||||||
@ -189,13 +189,12 @@ MonoBehaviour:
|
|||||||
m_GameObject: {fileID: 3090474328172188941}
|
m_GameObject: {fileID: 3090474328172188941}
|
||||||
m_Enabled: 1
|
m_Enabled: 1
|
||||||
m_EditorHideFlags: 0
|
m_EditorHideFlags: 0
|
||||||
m_Script: {fileID: 11500000, guid: dd8226d0f420f6e45b27896f8c57b9c1, type: 3}
|
m_Script: {fileID: 11500000, guid: 43d3a140ef05b96439c226fb3de1178e, type: 3}
|
||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
panelRectTransform: {fileID: 1819504122199746525}
|
panelRectTransform: {fileID: 1819504122199746525}
|
||||||
scrollItemPrefab: {fileID: 7605012172595602668, guid: bef1de10a3cc5834a95a8689a2de2bb7, type: 3}
|
scrollItemPrefab: {fileID: 7605012172595602668, guid: bef1de10a3cc5834a95a8689a2de2bb7, type: 3}
|
||||||
content: {fileID: 7514948643227889924}
|
content: {fileID: 7514948643227889924}
|
||||||
replayCellPrefab: {fileID: 6381393519116383223, guid: e4d9ccbb1a6d7b1408923e47b6e7b690, type: 3}
|
|
||||||
--- !u!1 &3668037476601755215
|
--- !u!1 &3668037476601755215
|
||||||
GameObject:
|
GameObject:
|
||||||
m_ObjectHideFlags: 0
|
m_ObjectHideFlags: 0
|
||||||
@ -316,7 +315,7 @@ MonoBehaviour:
|
|||||||
m_OnClick:
|
m_OnClick:
|
||||||
m_PersistentCalls:
|
m_PersistentCalls:
|
||||||
m_Calls:
|
m_Calls:
|
||||||
- m_Target: {fileID: 5051480494068645349}
|
- m_Target: {fileID: 0}
|
||||||
m_TargetAssemblyTypeName: ScrollPanelController, Assembly-CSharp
|
m_TargetAssemblyTypeName: ScrollPanelController, Assembly-CSharp
|
||||||
m_MethodName: OnClickCloseButton
|
m_MethodName: OnClickCloseButton
|
||||||
m_Mode: 1
|
m_Mode: 1
|
||||||
|
@ -142,7 +142,7 @@ public class PanelManager : MonoBehaviour
|
|||||||
if (_canvas != null)
|
if (_canvas != null)
|
||||||
{
|
{
|
||||||
var replayPanelObject = GetPanel("Replay Panel");
|
var replayPanelObject = GetPanel("Replay Panel");
|
||||||
replayPanelObject.GetComponent<ReplayPanelController>().Show();
|
replayPanelObject.GetComponent<ReplayPanelItemsController>().Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -2,7 +2,7 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
|
||||||
public class ReplayPanelController : ScrollPanelController
|
public class ReplayPanelItemsController : ScrollPanelController
|
||||||
{
|
{
|
||||||
|
|
||||||
private string _myNickname;
|
private string _myNickname;
|
||||||
@ -33,4 +33,4 @@ public class ReplayPanelController : ScrollPanelController
|
|||||||
{
|
{
|
||||||
base.Show();
|
base.Show();
|
||||||
}
|
}
|
||||||
}
|
}
|
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: dd8226d0f420f6e45b27896f8c57b9c1
|
guid: 43d3a140ef05b96439c226fb3de1178e
|
||||||
MonoImporter:
|
MonoImporter:
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
serializedVersion: 2
|
serializedVersion: 2
|
Loading…
x
Reference in New Issue
Block a user