[Fix] 리플레이 패널 컨트롤러 프리팹 클론 버그 수정
더이상 사용하지 않는 테스트용 씬, 스크립트 삭제
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@ -1,150 +0,0 @@
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// using UnityEngine;
|
||||
// using UnityEngine.SceneManagement;
|
||||
// using System.Collections;
|
||||
// using System.Collections.Generic;
|
||||
//
|
||||
// public class GameManagerTestLIN : Singleton<GameManagerTestLIN>
|
||||
// {
|
||||
// [SerializeField] private GameObject signinPanel;
|
||||
// [SerializeField] private GameObject signupPanel;
|
||||
//
|
||||
// [SerializeField] private Canvas canvas;
|
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// private UserManager _userManager; // UserManager 인스턴스 관리
|
||||
//
|
||||
// private Enums.GameType _gameType;
|
||||
// private GameLogic _gameLogic;
|
||||
// private StoneController _stoneController;
|
||||
// private Canvas _canvas;
|
||||
//
|
||||
// public Sprite[] profileSprites; //패널에서 사용할 테스트 배열
|
||||
//
|
||||
// private void Awake()
|
||||
// {
|
||||
// // UserManager가 없으면 생성
|
||||
// if (UserManager.Instance == null)
|
||||
// {
|
||||
// GameObject userManagerObj = new GameObject("UserManager");
|
||||
// _userManager = userManagerObj.AddComponent<UserManager>();
|
||||
//
|
||||
// //TODO: 게임 내에서 기보 타입 적용하기
|
||||
// _gameType = Enums.GameType.Replay;
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// private void Start()
|
||||
// {
|
||||
// Debug.Log(UserManager.Instance.Nickname);
|
||||
// //TODO: 기보 타입으로 들어왔을 때 데이터 로드 테스트 수정할것
|
||||
// ReplayManager.Instance.InitReplayBoard(ReplayManager.Instance.LoadReplayDatas()[9]);
|
||||
//
|
||||
//
|
||||
// //게임 씬에서 확인하기 위한 임시 코드
|
||||
// }
|
||||
//
|
||||
// private void TryAutoSignin()
|
||||
// {
|
||||
// NetworkManager.Instance.GetInfo((userInfo) =>
|
||||
// {
|
||||
// Debug.Log("자동 로그인 성공");
|
||||
//
|
||||
// UpdateMainPanelUI();
|
||||
// // ScoreData.SetScore(userInfo.score);
|
||||
// // OpenConfirmPanel(userInfo.nickname + "님 로그인 성공하였습니다.", () => { });
|
||||
// }, () =>
|
||||
// {
|
||||
// Debug.Log("자동 로그인 실패");
|
||||
// // 로그인 화면
|
||||
// OpenSigninPanel();
|
||||
// });
|
||||
// }
|
||||
//
|
||||
// private void UpdateMainPanelUI()
|
||||
// {
|
||||
// MainPanelController mainPanel = FindObjectOfType<MainPanelController>();
|
||||
// if (mainPanel != null)
|
||||
// {
|
||||
// mainPanel.UpdateUserInfo();
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public void OpenSigninPanel()
|
||||
// {
|
||||
// if (canvas != null)
|
||||
// {
|
||||
// var signinPanelObject = Instantiate(signinPanel, canvas.transform);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public void OpenSignupPanel()
|
||||
// {
|
||||
// if (canvas != null)
|
||||
// {
|
||||
// var signupPanelObject = Instantiate(signupPanel, canvas.transform);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public void OnClickConfirmButton()
|
||||
// {
|
||||
// _gameLogic.SetNewBoardValue(_gameLogic.currentTurn, _gameLogic.selectedRow,_gameLogic.selectedCol);
|
||||
//
|
||||
// }
|
||||
//
|
||||
// public void OnClickReplayNextButton()
|
||||
// {
|
||||
// Move nextMove = ReplayManager.Instance.GetNextMove();
|
||||
// if (nextMove != null)
|
||||
// {
|
||||
// if (nextMove.stoneType.Equals(Enums.StoneType.Black.ToString()))
|
||||
// {
|
||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerA, nextMove.columnIndex, nextMove.rowIndex);
|
||||
//
|
||||
// }
|
||||
// else if (nextMove.stoneType.Equals(Enums.StoneType.White.ToString()))
|
||||
// {
|
||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerB, nextMove.columnIndex, nextMove.rowIndex);
|
||||
// }
|
||||
// ReplayManager.Instance.PushMove(nextMove);
|
||||
// }
|
||||
// }
|
||||
//
|
||||
// public void OnClickReplayUndoButton()
|
||||
// {
|
||||
// Move targetMove = ReplayManager.Instance.PopMove();
|
||||
// if (targetMove != null)
|
||||
// {
|
||||
// if (targetMove.stoneType.Equals(Enums.StoneType.Black.ToString()))
|
||||
// {
|
||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerA, targetMove.columnIndex, targetMove.rowIndex);
|
||||
//
|
||||
// }
|
||||
// else if (targetMove.stoneType.Equals(Enums.StoneType.White.ToString()))
|
||||
// {
|
||||
// _gameLogic.SetNewBoardValue(Enums.PlayerType.PlayerB, targetMove.columnIndex, targetMove.rowIndex);
|
||||
// }
|
||||
// ReplayManager.Instance.PushUndoMove(targetMove);
|
||||
// //TODO: 화면상에서 돌 치우기
|
||||
// }
|
||||
// }
|
||||
// private void ChangeToGameScene(Enums.GameType gameType)
|
||||
// {
|
||||
// _gameType = gameType;
|
||||
// SceneManager.LoadScene("Game");
|
||||
// }
|
||||
//
|
||||
// protected override void OnSceneLoaded(Scene scene, LoadSceneMode mode)
|
||||
// {
|
||||
// if (scene.name == "Game")
|
||||
// {
|
||||
// _stoneController = GameObject.FindObjectOfType<StoneController>();
|
||||
// _stoneController.InitStones();
|
||||
// _gameLogic = new GameLogic(_stoneController, _gameType);
|
||||
// }
|
||||
// else if (scene.name == "Replay")
|
||||
// {
|
||||
// _stoneController = GameObject.FindObjectOfType<StoneController>();
|
||||
// _stoneController.InitStones();
|
||||
// _gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
|
||||
// }
|
||||
// _canvas = GameObject.Find("Canvas").GetComponent<Canvas>();
|
||||
// }
|
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// }
|
@ -1,11 +0,0 @@
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fileFormatVersion: 2
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guid: da4e7b6c90ef1dd49a95d0f1716dedc7
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@ -1,40 +0,0 @@
|
||||
using System;
|
||||
using TMPro;
|
||||
using UnityEngine;
|
||||
using UnityEngine.UI;
|
||||
|
||||
public class MainPanelControllerTestLIN : MonoBehaviour
|
||||
{
|
||||
[SerializeField] private TextMeshProUGUI nicknameText;
|
||||
[SerializeField] private TextMeshProUGUI ratingText;
|
||||
[SerializeField] private Button signOutButton;
|
||||
[SerializeField] private GameObject replayPanel;
|
||||
|
||||
public void UpdateUserInfo()
|
||||
{
|
||||
if (UserManager.Instance == null) return;
|
||||
|
||||
nicknameText.text = UserManager.Instance.Nickname;
|
||||
ratingText.text = $"{UserManager.Instance.Rating}급";
|
||||
}
|
||||
|
||||
public void OnSignOutClick()
|
||||
{
|
||||
NetworkManager.Instance.SignOut(() =>
|
||||
{
|
||||
Debug.Log("로그아웃 성공");
|
||||
|
||||
// 로그인 화면
|
||||
GameManager.Instance.panelManager.OpenSigninPanel();
|
||||
}, () =>
|
||||
{
|
||||
Debug.Log("로그아웃 실패");
|
||||
// OpenConfirmPanel("로그아웃 되었습니다.", () => { });
|
||||
});
|
||||
}
|
||||
|
||||
public void OnclickRecordButton()
|
||||
{
|
||||
Instantiate(replayPanel, GetComponent<Transform>());
|
||||
}
|
||||
}
|
@ -1,3 +0,0 @@
|
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fileFormatVersion: 2
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guid: 67ce17de423b0644bb099f5272a48faf
|
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timeCreated: 1741848912
|
@ -102,7 +102,7 @@ GameObject:
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m_Layer: 5
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m_Name: Replay Panel
|
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m_TagString: Untagged
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@ -180,7 +180,7 @@ CanvasGroup:
|
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m_Interactable: 1
|
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m_BlocksRaycasts: 1
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m_IgnoreParentGroups: 0
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--- !u!114 &5051480494068645349
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--- !u!114 &1799015040358630920
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m_CorrespondingSourceObject: {fileID: 0}
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m_GameObject: {fileID: 3090474328172188941}
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m_EditorHideFlags: 0
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m_Name:
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m_EditorClassIdentifier:
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panelRectTransform: {fileID: 1819504122199746525}
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scrollItemPrefab: {fileID: 7605012172595602668, guid: bef1de10a3cc5834a95a8689a2de2bb7, type: 3}
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content: {fileID: 7514948643227889924}
|
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replayCellPrefab: {fileID: 6381393519116383223, guid: e4d9ccbb1a6d7b1408923e47b6e7b690, type: 3}
|
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--- !u!1 &3668037476601755215
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GameObject:
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m_ObjectHideFlags: 0
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@ -316,7 +315,7 @@ MonoBehaviour:
|
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m_OnClick:
|
||||
m_PersistentCalls:
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m_Calls:
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- m_Target: {fileID: 5051480494068645349}
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- m_Target: {fileID: 0}
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m_TargetAssemblyTypeName: ScrollPanelController, Assembly-CSharp
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m_MethodName: OnClickCloseButton
|
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m_Mode: 1
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|
@ -142,7 +142,7 @@ public class PanelManager : MonoBehaviour
|
||||
if (_canvas != null)
|
||||
{
|
||||
var replayPanelObject = GetPanel("Replay Panel");
|
||||
replayPanelObject.GetComponent<ReplayPanelController>().Show();
|
||||
replayPanelObject.GetComponent<ReplayPanelItemsController>().Show();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -2,7 +2,7 @@ using System.Collections;
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
public class ReplayPanelController : ScrollPanelController
|
||||
public class ReplayPanelItemsController : ScrollPanelController
|
||||
{
|
||||
|
||||
private string _myNickname;
|
@ -1,5 +1,5 @@
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fileFormatVersion: 2
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guid: dd8226d0f420f6e45b27896f8c57b9c1
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guid: 43d3a140ef05b96439c226fb3de1178e
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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Loading…
x
Reference in New Issue
Block a user