diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index bbc54bf..78f05f0 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -117,8 +117,11 @@ public partial class GameLogic : IDisposable case Constants.MultiplayManagerState.DoSurrender: ExecuteOnMainThread(() => { - GameManager.Instance.panelManager.OpenEffectPanel(Enums.GameResult.Win); - EndGame(Enums.GameResult.Win); + GameManager.Instance.panelManager.OpenConfirmPanel("상대방이 항복했습니다.", () => + { + GameManager.Instance.panelManager.OpenEffectPanel(Enums.GameResult.Win); + EndGame(Enums.GameResult.Win); + }); }); break; case Constants.MultiplayManagerState.SurrenderConfirmed: