[Style] 기보 스크롤 아이템에 무승부,승,패 이미지 업데이트
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@ -169,7 +169,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 90, y: 90}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &548835481879647278
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--- !u!222 &548835481879647278
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CanvasRenderer:
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CanvasRenderer:
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@ -199,7 +199,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 5a30ddccdc758dd45a470cfeb06cc240, type: 3}
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m_Sprite: {fileID: 21300000, guid: 55f1b097831f89a4f853cb2f44d69e30, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -378,7 +378,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 120, y: 120}
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m_SizeDelta: {x: 90, y: 90}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1085849272306452399
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--- !u!222 &1085849272306452399
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CanvasRenderer:
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CanvasRenderer:
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@ -408,7 +408,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: a8641453282ed4c4b9f416044a57055a, type: 3}
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m_Sprite: {fileID: 21300000, guid: 4fbfde8fa7f268d46aaf3ba594cc3eea, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -453,7 +453,7 @@ RectTransform:
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMin: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchorMax: {x: 0.5, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: 100, y: 100}
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m_SizeDelta: {x: 120, y: 70}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8616790052716066886
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--- !u!222 &8616790052716066886
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CanvasRenderer:
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CanvasRenderer:
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@ -483,7 +483,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 0}
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m_Sprite: {fileID: 21300000, guid: 1cbdee33c27a55b49bb713cc1aacd29a, type: 3}
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m_Type: 0
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m_Type: 0
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -18,22 +18,6 @@ public class ReplayCell : MonoBehaviour
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private Enums.PlayerType _myPlayerType;
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private Enums.PlayerType _myPlayerType;
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private string _opponentNickname;
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private string _opponentNickname;
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//TODO:승, 패 외에 무승부 반영하기. bool => int
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public void SetWinImage(bool isWin)
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{
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if (isWin == true)
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{
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winImage.gameObject.SetActive(true);
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loseImage.gameObject.SetActive(false);
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}
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else
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{
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loseImage.gameObject.SetActive(true);
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winImage.gameObject.SetActive(false);
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}
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}
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//TODO: 무승부 이미지 제작해서 에디터에 추가해주세요
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public void SetWinImage(Enums.GameResult gameResult)
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public void SetWinImage(Enums.GameResult gameResult)
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{
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{
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switch(gameResult)
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switch(gameResult)
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@ -280,7 +280,6 @@ public class ReplayManager : Singleton<ReplayManager>
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{
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{
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InitReplayBoard(_selectedReplayRecord);
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InitReplayBoard(_selectedReplayRecord);
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//게임 매니저에서 가져온 코드입니다.
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_stoneController = GameObject.FindObjectOfType<StoneController>();
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_stoneController = GameObject.FindObjectOfType<StoneController>();
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_stoneController.InitStones();
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_stoneController.InitStones();
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_gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
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_gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay);
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BIN
Assets/Sprites/Main UI/replay_draw.png
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Assets/Sprites/Main UI/replay_draw.png
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After Width: | Height: | Size: 9.9 KiB |
@ -1,5 +1,5 @@
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fileFormatVersion: 2
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fileFormatVersion: 2
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guid: 1cbdee33c27a55b49bb713cc1aacd29a
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TextureImporter:
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TextureImporter:
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internalIDToNameTable: []
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internalIDToNameTable: []
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externalObjects: {}
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externalObjects: {}
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Before Width: | Height: | Size: 718 KiB |
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Before Width: | Height: | Size: 476 KiB |
@ -1,140 +0,0 @@
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fileFormatVersion: 2
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guid: 5a30ddccdc758dd45a470cfeb06cc240
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TextureImporter:
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internalIDToNameTable: []
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externalObjects: {}
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serializedVersion: 13
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mipmaps:
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mipMapMode: 0
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enableMipMap: 0
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sRGBTexture: 1
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linearTexture: 0
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fadeOut: 0
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borderMipMap: 0
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mipMapsPreserveCoverage: 0
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alphaTestReferenceValue: 0.5
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mipMapFadeDistanceStart: 1
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mipMapFadeDistanceEnd: 3
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bumpmap:
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convertToNormalMap: 0
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externalNormalMap: 0
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heightScale: 0.25
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normalMapFilter: 0
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flipGreenChannel: 0
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isReadable: 0
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streamingMipmaps: 0
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streamingMipmapsPriority: 0
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vTOnly: 0
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ignoreMipmapLimit: 0
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grayScaleToAlpha: 0
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generateCubemap: 6
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cubemapConvolution: 0
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seamlessCubemap: 0
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textureFormat: 1
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maxTextureSize: 2048
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textureSettings:
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serializedVersion: 2
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filterMode: 1
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aniso: 1
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mipBias: 0
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wrapU: 1
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wrapV: 1
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wrapW: 1
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nPOTScale: 0
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lightmap: 0
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compressionQuality: 50
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spriteMode: 1
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spriteExtrude: 1
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spriteMeshType: 1
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alignment: 0
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spritePivot: {x: 0.5, y: 0.5}
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spritePixelsToUnits: 100
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spriteBorder: {x: 0, y: 0, z: 0, w: 0}
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spriteGenerateFallbackPhysicsShape: 1
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alphaUsage: 1
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alphaIsTransparency: 1
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spriteTessellationDetail: -1
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textureType: 8
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textureShape: 1
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singleChannelComponent: 0
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flipbookRows: 1
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flipbookColumns: 1
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maxTextureSizeSet: 0
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compressionQualitySet: 0
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textureFormatSet: 0
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ignorePngGamma: 0
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applyGammaDecoding: 0
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swizzle: 50462976
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cookieLightType: 0
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platformSettings:
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- serializedVersion: 3
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buildTarget: DefaultTexturePlatform
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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ignorePlatformSupport: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Standalone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: iPhone
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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allowsAlphaSplitting: 0
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overridden: 0
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androidETC2FallbackOverride: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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- serializedVersion: 3
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buildTarget: Android
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maxTextureSize: 2048
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resizeAlgorithm: 0
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textureFormat: -1
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textureCompression: 1
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compressionQuality: 50
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crunchedCompression: 0
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forceMaximumCompressionQuality_BC6H_BC7: 0
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spriteSheet:
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serializedVersion: 2
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sprites: []
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outline: []
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physicsShape: []
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bones: []
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spriteID: 5e97eb03825dee720800000000000000
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userData:
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assetBundleName:
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assetBundleVariant:
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