From 7161911307ee3be8a051c38f460ebb9d9f1474e2 Mon Sep 17 00:00:00 2001 From: Lim0_C Date: Wed, 19 Mar 2025 11:24:43 +0900 Subject: [PATCH] =?UTF-8?q?DO-33=20[Style]=20=EC=9E=84=EC=8B=9C=EC=A0=80?= =?UTF-8?q?=EC=9E=A5?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Game/GameLogic.cs | 8 ++++++++ Assets/Script/Game/GameManager.cs | 2 +- 2 files changed, 9 insertions(+), 1 deletion(-) diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs index cc1e2ac..f43f1ac 100644 --- a/Assets/Script/Game/GameLogic.cs +++ b/Assets/Script/Game/GameLogic.cs @@ -357,4 +357,12 @@ public class GameLogic : MonoBehaviour return (count, openEnds); } + + public bool CheckGameDraw(Enums.PlayerType[,] board) + { + + + + return false; + } } diff --git a/Assets/Script/Game/GameManager.cs b/Assets/Script/Game/GameManager.cs index 49725d4..c4868b0 100644 --- a/Assets/Script/Game/GameManager.cs +++ b/Assets/Script/Game/GameManager.cs @@ -201,7 +201,7 @@ public class GameManager : Singleton } } - private void ChangeToGameScene(Enums.GameType gameType) + public void ChangeToGameScene(Enums.GameType gameType) { _gameType = gameType; SceneManager.LoadScene("Game");