diff --git a/Assets/Prefabs/[Canvas] Game UI.prefab b/Assets/Prefabs/[Canvas] Game UI.prefab
index 398d379..ddb9074 100644
--- a/Assets/Prefabs/[Canvas] Game UI.prefab	
+++ b/Assets/Prefabs/[Canvas] Game UI.prefab	
@@ -37,7 +37,7 @@ RectTransform:
   m_AnchorMin: {x: 0, y: 1}
   m_AnchorMax: {x: 0, y: 1}
   m_AnchoredPosition: {x: 50, y: -100}
-  m_SizeDelta: {x: 228, y: 125.900024}
+  m_SizeDelta: {x: 228, y: 188.85}
   m_Pivot: {x: 0, y: 1}
 --- !u!222 &4747539784995484548
 CanvasRenderer:
@@ -196,10 +196,10 @@ MonoBehaviour:
   m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
   m_Name: 
   m_EditorClassIdentifier: 
-  m_UiScaleMode: 0
+  m_UiScaleMode: 1
   m_ReferencePixelsPerUnit: 100
   m_ScaleFactor: 1
-  m_ReferenceResolution: {x: 800, y: 600}
+  m_ReferenceResolution: {x: 1920, y: 1080}
   m_ScreenMatchMode: 0
   m_MatchWidthOrHeight: 0
   m_PhysicalUnit: 3
@@ -224,6 +224,44 @@ MonoBehaviour:
   m_BlockingMask:
     serializedVersion: 2
     m_Bits: 4294967295
+--- !u!1 &638907547342607085
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 6209444297678801107}
+  m_Layer: 5
+  m_Name: Player Div
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &6209444297678801107
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 638907547342607085}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 8758049298581854606}
+  - {fileID: 2785359725927864505}
+  - {fileID: 1286412008661516750}
+  m_Father: {fileID: 8942070830740152784}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 0}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: -600, y: 335}
+  m_Pivot: {x: 0.5, y: 0}
 --- !u!1 &2180157736785062510
 GameObject:
   m_ObjectHideFlags: 0
@@ -284,7 +322,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 1, g: 0.3679244, b: 0.49593952, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 0}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -292,7 +330,7 @@ MonoBehaviour:
     m_PersistentCalls:
       m_Calls: []
   m_Sprite: {fileID: 0}
-  m_Type: 1
+  m_Type: 0
   m_PreserveAspect: 0
   m_FillCenter: 1
   m_FillMethod: 4
@@ -406,17 +444,14 @@ RectTransform:
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
-  - {fileID: 8758049298581854606}
-  - {fileID: 2785359725927864505}
-  - {fileID: 1286412008661516750}
-  - {fileID: 1250546304786973426}
-  - {fileID: 2039662309230983458}
+  - {fileID: 451599240785790819}
+  - {fileID: 6209444297678801107}
   m_Father: {fileID: 6113787613246818512}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0}
-  m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 0, y: 0}
-  m_SizeDelta: {x: 1080, y: 500}
+  m_AnchorMin: {x: 0, y: 0}
+  m_AnchorMax: {x: 1, y: 0}
+  m_AnchoredPosition: {x: 0, y: 100}
+  m_SizeDelta: {x: 0, y: 500}
   m_Pivot: {x: 0.5, y: 0}
 --- !u!222 &870318249725167959
 CanvasRenderer:
@@ -439,7 +474,7 @@ MonoBehaviour:
   m_Name: 
   m_EditorClassIdentifier: 
   m_Material: {fileID: 0}
-  m_Color: {r: 0.78798443, g: 0.26167864, b: 0.8238993, a: 1}
+  m_Color: {r: 1, g: 1, b: 1, a: 0}
   m_RaycastTarget: 1
   m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
   m_Maskable: 1
@@ -481,19 +516,19 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 2964396940857713075}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 3482171304034939411}
-  m_Father: {fileID: 8942070830740152784}
+  m_Father: {fileID: 451599240785790819}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 1}
-  m_AnchorMax: {x: 0, y: 1}
-  m_AnchoredPosition: {x: 0, y: 0}
+  m_AnchorMin: {x: 0, y: 0.5}
+  m_AnchorMax: {x: 0, y: 0.5}
+  m_AnchoredPosition: {x: -0.000061035156, y: 0}
   m_SizeDelta: {x: 540, y: 120}
-  m_Pivot: {x: 0, y: 1}
+  m_Pivot: {x: 0, y: 0.5}
 --- !u!222 &2606606041086763757
 CanvasRenderer:
   m_ObjectHideFlags: 0
@@ -832,13 +867,13 @@ RectTransform:
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 2627969753235636098}
-  m_Father: {fileID: 8942070830740152784}
+  m_Father: {fileID: 6209444297678801107}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0.5, y: 0}
-  m_AnchorMax: {x: 0.5, y: 0}
-  m_AnchoredPosition: {x: 0, y: 100}
+  m_AnchorMin: {x: 0.5, y: 0.5}
+  m_AnchorMax: {x: 0.5, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 250, y: 250}
-  m_Pivot: {x: 0.5, y: 0}
+  m_Pivot: {x: 0.5, y: 0.5}
 --- !u!222 &7235566515169572492
 CanvasRenderer:
   m_ObjectHideFlags: 0
@@ -1214,20 +1249,20 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 4670535236205086833}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 7503863592388163661}
   - {fileID: 6390176559788333322}
-  m_Father: {fileID: 8942070830740152784}
+  m_Father: {fileID: 6209444297678801107}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 0, y: 0}
-  m_AnchorMax: {x: 0, y: 0}
-  m_AnchoredPosition: {x: 50, y: 40}
+  m_AnchorMin: {x: 0, y: 0.5}
+  m_AnchorMax: {x: 0, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 250, y: 300}
-  m_Pivot: {x: 0, y: 0}
+  m_Pivot: {x: 0, y: 0.5}
 --- !u!1 &5258332010899716781
 GameObject:
   m_ObjectHideFlags: 0
@@ -1251,20 +1286,20 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 5258332010899716781}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 469323470332872332}
   - {fileID: 380278372965382015}
-  m_Father: {fileID: 8942070830740152784}
+  m_Father: {fileID: 6209444297678801107}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 0}
-  m_AnchorMax: {x: 1, y: 0}
-  m_AnchoredPosition: {x: -50, y: 40}
+  m_AnchorMin: {x: 1, y: 0.5}
+  m_AnchorMax: {x: 1, y: 0.5}
+  m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 250, y: 300}
-  m_Pivot: {x: 1, y: 0}
+  m_Pivot: {x: 1, y: 0.5}
 --- !u!1 &5273637481048279427
 GameObject:
   m_ObjectHideFlags: 0
@@ -1633,19 +1668,19 @@ RectTransform:
   m_PrefabInstance: {fileID: 0}
   m_PrefabAsset: {fileID: 0}
   m_GameObject: {fileID: 8214827650714712775}
-  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
   m_LocalPosition: {x: 0, y: 0, z: 0}
   m_LocalScale: {x: 1, y: 1, z: 1}
   m_ConstrainProportionsScale: 0
   m_Children:
   - {fileID: 4790269285780218839}
-  m_Father: {fileID: 8942070830740152784}
+  m_Father: {fileID: 451599240785790819}
   m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
-  m_AnchorMin: {x: 1, y: 1}
-  m_AnchorMax: {x: 1, y: 1}
+  m_AnchorMin: {x: 1, y: 0.5}
+  m_AnchorMax: {x: 1, y: 0.5}
   m_AnchoredPosition: {x: 0, y: 0}
   m_SizeDelta: {x: 540, y: 120}
-  m_Pivot: {x: 1, y: 1}
+  m_Pivot: {x: 1, y: 0.5}
 --- !u!222 &4536082858370354248
 CanvasRenderer:
   m_ObjectHideFlags: 0
@@ -1684,6 +1719,43 @@ MonoBehaviour:
   m_FillOrigin: 0
   m_UseSpriteMesh: 0
   m_PixelsPerUnitMultiplier: 1
+--- !u!1 &8622821704889965313
+GameObject:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  serializedVersion: 6
+  m_Component:
+  - component: {fileID: 451599240785790819}
+  m_Layer: 5
+  m_Name: Indicator Div
+  m_TagString: Untagged
+  m_Icon: {fileID: 0}
+  m_NavMeshLayer: 0
+  m_StaticEditorFlags: 0
+  m_IsActive: 1
+--- !u!224 &451599240785790819
+RectTransform:
+  m_ObjectHideFlags: 0
+  m_CorrespondingSourceObject: {fileID: 0}
+  m_PrefabInstance: {fileID: 0}
+  m_PrefabAsset: {fileID: 0}
+  m_GameObject: {fileID: 8622821704889965313}
+  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
+  m_LocalPosition: {x: 0, y: 0, z: 0}
+  m_LocalScale: {x: 1, y: 1, z: 1}
+  m_ConstrainProportionsScale: 0
+  m_Children:
+  - {fileID: 1250546304786973426}
+  - {fileID: 2039662309230983458}
+  m_Father: {fileID: 8942070830740152784}
+  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
+  m_AnchorMin: {x: 0, y: 1}
+  m_AnchorMax: {x: 1, y: 1}
+  m_AnchoredPosition: {x: 0, y: 0}
+  m_SizeDelta: {x: -300, y: 120}
+  m_Pivot: {x: 0.5, y: 1}
 --- !u!1001 &4056566997434591085
 PrefabInstance:
   m_ObjectHideFlags: 0