Merge pull request #84 from Degulleo/DO-71-게임-UI-메뉴바-수정-등
Do 71 게임 UI 메뉴바 수정 등
@ -17,6 +17,11 @@ public class GameUIController : MonoBehaviour
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[SerializeField] private Image profileImageB;
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[SerializeField] private Image profileImageB;
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[SerializeField] private Sprite[] profileImageSprites; //0. 기본 드래곤 1. 기본 호랑이 2.아이보리 드래곤 3. 아이보리 호랑이
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[SerializeField] private Sprite[] profileImageSprites; //0. 기본 드래곤 1. 기본 호랑이 2.아이보리 드래곤 3. 아이보리 호랑이
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[SerializeField] private Sprite[] indicatorSprites; //0. active 1. inactive
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[SerializeField] private Sprite[] indicatorSprites; //0. active 1. inactive
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[SerializeField] private GameObject timerObject;
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[SerializeField] private GameObject inGameMenuButtonsObject;
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[SerializeField] private GameObject exitButtonObject;
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[SerializeField] private GameObject revengeRetryButtonObject;
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[SerializeField] private GameObject confirmButtonObject;
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private Sprite _originalSpriteA;
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private Sprite _originalSpriteA;
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private Sprite _originalSpriteB;
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private Sprite _originalSpriteB;
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@ -49,7 +54,7 @@ public class GameUIController : MonoBehaviour
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GameManager.Instance.panelManager.OpenConfirmPanel("항복 하시겠습니까?", () =>
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GameManager.Instance.panelManager.OpenConfirmPanel("항복 하시겠습니까?", () =>
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{
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{
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_multiplayManager.RequestSurrender();
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_multiplayManager.RequestSurrender();
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});
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}, true);
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}
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}
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}
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}
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@ -95,6 +100,11 @@ public class GameUIController : MonoBehaviour
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}
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}
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}
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}
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public void OnClickInGameMenuOpenButton()
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{
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GameManager.Instance.panelManager.OpenInGameMenuPanel();
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}
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public void OnClickSettingsButton()
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public void OnClickSettingsButton()
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{
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{
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GameManager.Instance.panelManager.OpenSettingsPanel();
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GameManager.Instance.panelManager.OpenSettingsPanel();
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@ -151,4 +161,17 @@ public class GameUIController : MonoBehaviour
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});
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});
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}
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}
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/// <summary>
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/// 게임 종료 시 인게임 장면 변경
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/// </summary>
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/// <param name="gameInProgress">게임 진행이면 true</param>
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public void SetButtonsIndicator(bool gameInProgress)
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{
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Debug.Log("gameInProgress" + gameInProgress);
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inGameMenuButtonsObject.SetActive(gameInProgress);
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confirmButtonObject.SetActive(gameInProgress);
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timerObject.SetActive(!gameInProgress);
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exitButtonObject.SetActive(!gameInProgress);
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revengeRetryButtonObject.SetActive(!gameInProgress);
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}
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}
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}
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8
Assets/KJM/ShopTest.meta
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8
Assets/Resources/Prefabs/Buttons.meta
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134
Assets/Resources/Prefabs/Buttons/Close Button.prefab
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269
Assets/Resources/Prefabs/Buttons/Retry Button.prefab
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@ -0,0 +1,269 @@
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@ -2123,7 +2124,7 @@ MonoBehaviour:
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@ -142,8 +142,8 @@ MonoBehaviour:
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@ -485,8 +485,8 @@ MonoBehaviour:
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@ -905,6 +905,7 @@ MonoBehaviour:
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@ -452,7 +452,7 @@ MonoBehaviour:
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@ -527,7 +527,7 @@ MonoBehaviour:
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m_AnchoredPosition: {x: 547.5, y: -50}
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@ -740,7 +740,7 @@ MonoBehaviour:
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@ -820,8 +820,8 @@ MonoBehaviour:
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@ -1085,7 +1085,7 @@ MonoBehaviour:
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@ -1169,8 +1169,8 @@ MonoBehaviour:
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@ -1294,7 +1294,7 @@ MonoBehaviour:
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@ -1371,7 +1371,7 @@ MonoBehaviour:
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -1642,7 +1642,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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@ -1686,8 +1686,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 533, y: -50}
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m_AnchoredPosition: {x: 506, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2472997966147577436
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--- !u!222 &2472997966147577436
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CanvasRenderer:
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@ -1717,7 +1717,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 476.5, y: -50}
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m_SizeDelta: {x: 71, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2845131487573739552
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--- !u!222 &2845131487573739552
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CanvasRenderer:
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@ -1869,7 +1869,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 51cdedc74073a6741a6414d636c0feba, type: 3}
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m_Type: 1
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m_PreserveAspect: 0
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@ -1913,8 +1913,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 685, y: -50}
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m_AnchoredPosition: {x: 650, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2627303802870471009
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--- !u!222 &2627303802870471009
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CanvasRenderer:
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CanvasRenderer:
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@ -1944,7 +1944,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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@ -1988,8 +1988,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 495, y: -50}
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m_AnchoredPosition: {x: 470, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &6753383988544108710
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--- !u!222 &6753383988544108710
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CanvasRenderer:
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CanvasRenderer:
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@ -2019,7 +2019,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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@ -2082,8 +2082,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 400, y: -90}
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m_AnchoredPosition: {x: 380, y: -105}
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m_SizeDelta: {x: 800, y: 100}
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m_SizeDelta: {x: 760, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &2746564917350217772
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--- !u!114 &2746564917350217772
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MonoBehaviour:
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@ -2145,8 +2145,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 571, y: -50}
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m_AnchoredPosition: {x: 542, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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@ -2176,7 +2176,7 @@ MonoBehaviour:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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@ -2223,7 +2223,7 @@ RectTransform:
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMin: {x: 0, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchorMax: {x: 1, y: 0.5}
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m_AnchoredPosition: {x: 0, y: 0}
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m_AnchoredPosition: {x: 0, y: 0}
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m_SizeDelta: {x: -320, y: 200}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &7368135300258742483
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--- !u!114 &7368135300258742483
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@ -2287,8 +2287,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 380, y: -25}
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--- !u!114 &3709340827146638613
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--- !u!114 &3709340827146638613
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MonoBehaviour:
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@ -2350,8 +2350,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_SizeDelta: {x: 71, y: 100}
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--- !u!222 &2362361547118721082
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@ -2381,7 +2381,7 @@ MonoBehaviour:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 51cdedc74073a6741a6414d636c0feba, type: 3}
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@ -2425,8 +2425,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 398, y: -50}
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@ -2456,7 +2456,7 @@ MonoBehaviour:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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@ -2500,7 +2500,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 123.333336, y: -15}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5764155609364392127
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--- !u!222 &5764155609364392127
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@ -2540,8 +2540,8 @@ MonoBehaviour:
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@ -2634,7 +2634,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 100, y: -15}
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m_AnchoredPosition: {x: 123.333336, y: -15}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &1511074315121186330
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--- !u!222 &1511074315121186330
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@ -2674,8 +2674,8 @@ MonoBehaviour:
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m_fontMaterials: []
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@ -2768,8 +2768,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchoredPosition: {x: 362, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3023405256669732314
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--- !u!222 &3023405256669732314
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CanvasRenderer:
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CanvasRenderer:
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@ -2799,7 +2799,7 @@ MonoBehaviour:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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@ -2843,8 +2843,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 39, y: -50}
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m_AnchoredPosition: {x: 38, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4925124962761219917
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--- !u!222 &4925124962761219917
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CanvasRenderer:
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@ -2874,7 +2874,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -2921,8 +2921,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 930, y: -100}
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m_AnchoredPosition: {x: 380, y: -100}
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m_SizeDelta: {x: 620, y: 170}
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m_SizeDelta: {x: 760, y: 200}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!114 &9114047146697129881
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--- !u!114 &9114047146697129881
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MonoBehaviour:
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MonoBehaviour:
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@ -3009,7 +3009,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 390, y: -15}
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m_AnchoredPosition: {x: 370, y: -15}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &7953870127220333924
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--- !u!222 &7953870127220333924
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@ -3049,8 +3049,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontMaterials: []
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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rgba: 4278190080
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rgba: 4281479730
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@ -3143,8 +3143,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 499.5, y: -50}
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m_AnchoredPosition: {x: 618.5, y: -50}
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m_SizeDelta: {x: 57, y: 100}
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m_SizeDelta: {x: 71, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3038526323405900361
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--- !u!222 &3038526323405900361
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CanvasRenderer:
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CanvasRenderer:
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@ -3174,7 +3174,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 51cdedc74073a6741a6414d636c0feba, type: 3}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -3218,8 +3218,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 723, y: -50}
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m_AnchoredPosition: {x: 686, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8304064098521273095
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--- !u!222 &8304064098521273095
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CanvasRenderer:
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CanvasRenderer:
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@ -3249,7 +3249,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -3293,8 +3293,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 702.5, y: -50}
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m_AnchoredPosition: {x: 665.8333, y: -50}
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m_SizeDelta: {x: 125, y: 100}
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m_SizeDelta: {x: 118.33333, y: 100}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &8108132620148900676
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--- !u!222 &8108132620148900676
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CanvasRenderer:
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CanvasRenderer:
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@ -3368,8 +3368,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 609, y: -50}
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m_AnchoredPosition: {x: 578, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &38250642525452373
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--- !u!222 &38250642525452373
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CanvasRenderer:
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CanvasRenderer:
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@ -3399,7 +3399,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -3443,7 +3443,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 500, y: -15}
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m_AnchoredPosition: {x: 616.6667, y: -15}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &2489304366975054530
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--- !u!222 &2489304366975054530
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@ -3483,8 +3483,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontMaterials: []
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4278190080
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rgba: 4281479730
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_enableVertexGradient: 0
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@ -3577,7 +3577,7 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 133.33333, y: -15}
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m_AnchoredPosition: {x: 126.666664, y: -15}
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m_SizeDelta: {x: 200, y: 50}
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m_SizeDelta: {x: 200, y: 50}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &3598980560550055195
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--- !u!222 &3598980560550055195
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@ -3617,8 +3617,8 @@ MonoBehaviour:
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m_fontMaterials: []
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m_fontMaterials: []
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4278190080
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rgba: 4281479730
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_enableVertexGradient: 0
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@ -3711,8 +3711,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 400, y: -155}
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m_AnchoredPosition: {x: 380, y: -180}
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m_SizeDelta: {x: 800, y: 30}
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m_SizeDelta: {x: 760, y: 30}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5504192916126514736
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--- !u!222 &5504192916126514736
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CanvasRenderer:
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CanvasRenderer:
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@ -3752,7 +3752,7 @@ MonoBehaviour:
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m_fontColor32:
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m_fontColor32:
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serializedVersion: 2
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serializedVersion: 2
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rgba: 4278190080
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rgba: 4278190080
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m_fontColor: {r: 0, g: 0, b: 0, a: 1}
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m_fontColor: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
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m_enableVertexGradient: 0
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m_enableVertexGradient: 0
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m_colorMode: 3
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m_colorMode: 3
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m_fontColorGradient:
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m_fontColorGradient:
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@ -3845,8 +3845,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 761, y: -50}
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m_AnchoredPosition: {x: 722, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &236167123989522431
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--- !u!222 &236167123989522431
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CanvasRenderer:
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CanvasRenderer:
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@ -3876,7 +3876,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Calls: []
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m_Calls: []
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_PreserveAspect: 0
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m_PreserveAspect: 0
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m_FillCenter: 1
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m_FillCenter: 1
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@ -3920,8 +3920,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 343, y: -50}
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m_AnchoredPosition: {x: 326, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &4723433955710229165
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--- !u!222 &4723433955710229165
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CanvasRenderer:
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CanvasRenderer:
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@ -3951,7 +3951,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_PersistentCalls:
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m_PersistentCalls:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_Type: 1
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m_FillCenter: 1
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@ -3995,8 +3995,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchoredPosition: {x: 267, y: -50}
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m_AnchoredPosition: {x: 254, y: -50}
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m_SizeDelta: {x: 38, y: 80}
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m_SizeDelta: {x: 36, y: 80}
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m_Pivot: {x: 0.5, y: 0.5}
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m_Pivot: {x: 0.5, y: 0.5}
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--- !u!222 &5741181229934659086
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--- !u!222 &5741181229934659086
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CanvasRenderer:
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CanvasRenderer:
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@ -4026,7 +4026,7 @@ MonoBehaviour:
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m_OnCullStateChanged:
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m_OnCullStateChanged:
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m_Sprite: {fileID: 21300000, guid: 05a670e614d7817429ee256ceb7efbe6, type: 3}
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m_Sprite: {fileID: 21300000, guid: 84cba33f3f372144485dfc1c5b1d54c6, type: 3}
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m_FillCenter: 1
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@ -4070,8 +4070,8 @@ RectTransform:
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMin: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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m_AnchorMax: {x: 0, y: 1}
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||||||
@ -515,7 +515,7 @@ MonoBehaviour:
|
|||||||
m_Name:
|
m_Name:
|
||||||
m_EditorClassIdentifier:
|
m_EditorClassIdentifier:
|
||||||
m_Material: {fileID: 0}
|
m_Material: {fileID: 0}
|
||||||
m_Color: {r: 1, g: 0.92549026, b: 0.8078432, a: 1}
|
m_Color: {r: 0.30980393, g: 0.4156863, b: 0.3529412, a: 1}
|
||||||
m_RaycastTarget: 1
|
m_RaycastTarget: 1
|
||||||
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
|
||||||
m_Maskable: 1
|
m_Maskable: 1
|
||||||
|
@ -5,5 +5,5 @@ using UnityEngine;
|
|||||||
public class ShopItem
|
public class ShopItem
|
||||||
{
|
{
|
||||||
public string name;
|
public string name;
|
||||||
public int price;
|
public string price;
|
||||||
}
|
}
|
||||||
|
@ -370,6 +370,7 @@ public partial class GameLogic : IDisposable
|
|||||||
{
|
{
|
||||||
ChangeGameInProgress(true);
|
ChangeGameInProgress(true);
|
||||||
Debug.Log("GameInProgress 변경 true");
|
Debug.Log("GameInProgress 변경 true");
|
||||||
|
GameButtonSetter(GameInProgress); // 버튼 상태 교체
|
||||||
|
|
||||||
ExecuteOnMainThread(() =>
|
ExecuteOnMainThread(() =>
|
||||||
{
|
{
|
||||||
@ -380,6 +381,14 @@ public partial class GameLogic : IDisposable
|
|||||||
SetState(FirstPlayerState);
|
SetState(FirstPlayerState);
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
// 버튼 상태 교체 함수
|
||||||
|
private void GameButtonSetter(bool gameInProgress)
|
||||||
|
{
|
||||||
|
ExecuteOnMainThread(() =>
|
||||||
|
{
|
||||||
|
GameManager.Instance.SetButtonsIndicator(gameInProgress);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
// 방 데이터 유효성 검사 헬퍼 함수
|
// 방 데이터 유효성 검사 헬퍼 함수
|
||||||
private bool ValidateRoomData(object roomData, string operationName)
|
private bool ValidateRoomData(object roomData, string operationName)
|
||||||
@ -469,7 +478,7 @@ public partial class GameLogic : IDisposable
|
|||||||
{
|
{
|
||||||
// TODO: 컨펌 패널 OK 버튼 삭제?
|
// TODO: 컨펌 패널 OK 버튼 삭제?
|
||||||
GameManager.Instance.panelManager.OpenConfirmPanel("상대방의 응답을 기다리는 중입니다",
|
GameManager.Instance.panelManager.OpenConfirmPanel("상대방의 응답을 기다리는 중입니다",
|
||||||
() => { } );
|
() => { }, false, false );
|
||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
@ -120,6 +120,12 @@ public class GameManager : Singleton<GameManager>
|
|||||||
_gameUIController.SetTurnIndicator(isFirstPlayer);
|
_gameUIController.SetTurnIndicator(isFirstPlayer);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void SetButtonsIndicator(bool gameInProgress)
|
||||||
|
{
|
||||||
|
if (_gameUIController == null) return;
|
||||||
|
_gameUIController.SetButtonsIndicator(gameInProgress);
|
||||||
|
}
|
||||||
|
|
||||||
public bool GetRequestDrawChance()
|
public bool GetRequestDrawChance()
|
||||||
{
|
{
|
||||||
if (_gameLogic == null) return false;
|
if (_gameLogic == null) return false;
|
||||||
|
@ -89,6 +89,8 @@ public partial class GameLogic
|
|||||||
//TODO: 게임 종료 후 행동 구현
|
//TODO: 게임 종료 후 행동 구현
|
||||||
ChangeGameInProgress(false);
|
ChangeGameInProgress(false);
|
||||||
Debug.Log("GameInProgress 변경 false");
|
Debug.Log("GameInProgress 변경 false");
|
||||||
|
// 인게임 버튼 표시
|
||||||
|
GameManager.Instance.SetButtonsIndicator(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public void SetLastPositioned(int row, int col)
|
public void SetLastPositioned(int row, int col)
|
||||||
|
@ -102,8 +102,8 @@ public class MainPanelController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
ShopItem shopItem = new ShopItem
|
ShopItem shopItem = new ShopItem
|
||||||
{
|
{
|
||||||
name = "광고) 코인500개 ",
|
name = "500개 ",
|
||||||
price = 0
|
price = "광고 보기"
|
||||||
};
|
};
|
||||||
shopItems.Add(shopItem);
|
shopItems.Add(shopItem);
|
||||||
}
|
}
|
||||||
@ -112,7 +112,7 @@ public class MainPanelController : MonoBehaviour
|
|||||||
ShopItem shopItem = new ShopItem
|
ShopItem shopItem = new ShopItem
|
||||||
{
|
{
|
||||||
name = i*1000+"개 ",
|
name = i*1000+"개 ",
|
||||||
price = i * 1000
|
price = $"{i * 1000}"
|
||||||
};
|
};
|
||||||
shopItems.Add(shopItem);
|
shopItems.Add(shopItem);
|
||||||
}
|
}
|
||||||
|
@ -88,9 +88,9 @@ public class ReplayCell : MonoBehaviour
|
|||||||
|
|
||||||
public void OnClickReplayButton()
|
public void OnClickReplayButton()
|
||||||
{
|
{
|
||||||
GameManager.Instance.panelManager.OpenConfirmPanel($"{_opponentNickname}님 과의 대결을 다시 보시겠습니까?",
|
GameManager.Instance.panelManager.OpenConfirmPanel($"{_opponentNickname}님 과의\n대결을 다시 보시겠습니까?",
|
||||||
() => {
|
() => {
|
||||||
ReplayManager.Instance.SetReplayData(_storedReplayRecord);
|
ReplayManager.Instance.SetReplayData(_storedReplayRecord);
|
||||||
SceneManager.LoadScene("Replay"); });
|
SceneManager.LoadScene("Replay"); }, true);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -16,13 +16,13 @@ public class ShopItemController : MonoBehaviour
|
|||||||
var itemText = GetComponentsInChildren<TextMeshProUGUI>();
|
var itemText = GetComponentsInChildren<TextMeshProUGUI>();
|
||||||
|
|
||||||
itemText[0].text = this._shopItem.name;
|
itemText[0].text = this._shopItem.name;
|
||||||
itemText[1].text = this._shopItem.price+"원";
|
itemText[1].text = _shopItem.price == "광고 보기" ? _shopItem.price : this._shopItem.price+"원";
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void OnClickShopItem()
|
public void OnClickShopItem()
|
||||||
{
|
{
|
||||||
if (_shopItem.price == 0)
|
if (_shopItem.price == "광고 보기")
|
||||||
{
|
{
|
||||||
//보상형 전면 광고 로드
|
//보상형 전면 광고 로드
|
||||||
_adManager = GetComponent<AdManager>();
|
_adManager = GetComponent<AdManager>();
|
||||||
@ -32,7 +32,7 @@ public class ShopItemController : MonoBehaviour
|
|||||||
{
|
{
|
||||||
|
|
||||||
NetworkManager.Instance.PurchaseCoins(
|
NetworkManager.Instance.PurchaseCoins(
|
||||||
_shopItem.price, // 충전할 코인 개수
|
int.Parse(_shopItem.price), // 충전할 코인 개수
|
||||||
_shopItem.name, // 결제 ID
|
_shopItem.name, // 결제 ID
|
||||||
"GooglePay", // 결제 방식 (GooglePay, PayPal 등)
|
"GooglePay", // 결제 방식 (GooglePay, PayPal 등)
|
||||||
(coins) => {
|
(coins) => {
|
||||||
|
@ -14,7 +14,7 @@ public class SwitchController : MonoBehaviour
|
|||||||
public delegate void OnSwitchChangedDelegate(bool isOn);
|
public delegate void OnSwitchChangedDelegate(bool isOn);
|
||||||
public OnSwitchChangedDelegate OnSwitchChanged;
|
public OnSwitchChangedDelegate OnSwitchChanged;
|
||||||
|
|
||||||
private static readonly Color32 OnColor = new Color32(242, 68, 149, 255);
|
private static readonly Color32 OnColor = new Color32(164, 220, 223, 255);
|
||||||
private static readonly Color32 OffColor = new Color32(70, 93, 117, 255);
|
private static readonly Color32 OffColor = new Color32(70, 93, 117, 255);
|
||||||
|
|
||||||
private RectTransform _handleRectTransform;
|
private RectTransform _handleRectTransform;
|
||||||
@ -30,34 +30,18 @@ public class SwitchController : MonoBehaviour
|
|||||||
|
|
||||||
private void Start()
|
private void Start()
|
||||||
{
|
{
|
||||||
_handleRectTransform.anchoredPosition = new Vector2(-14, 0);
|
_isOn = gameObject.name == "SFX Switch" ? UserManager.IsPlaySFX :
|
||||||
_backgroundImage.color = OffColor;
|
gameObject.name == "BGM Switch" ? UserManager.IsPlayBGM : false;
|
||||||
|
|
||||||
if (gameObject.name == "SFX Switch")
|
_handleRectTransform.anchoredPosition = _isOn ? new Vector2(14, 0) : new Vector2(-14, 0);
|
||||||
{
|
_backgroundImage.color = _isOn ? OnColor : OffColor;
|
||||||
_isOn = UserManager.IsPlaySFX;
|
|
||||||
}
|
|
||||||
else if (gameObject.name == "BGM Switch")
|
|
||||||
{
|
|
||||||
_isOn = UserManager.IsPlayBGM;
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
//스위치 상태 변경 함수
|
//스위치 상태 변경 함수
|
||||||
private void SetOn(bool isOn)
|
private void SetOn(bool isOn)
|
||||||
{
|
{
|
||||||
if (isOn)
|
_handleRectTransform.DOAnchorPosX(isOn ? 14 : -14, 0.2f);
|
||||||
{
|
_backgroundImage.DOColor(isOn ? OnColor : OffColor, 0.2f);
|
||||||
_handleRectTransform.DOAnchorPosX(14, 0.2f);
|
|
||||||
_backgroundImage.DOBlendableColor(OnColor, 0.2f);
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
_handleRectTransform.DOAnchorPosX(-14, 0.2f);
|
|
||||||
_backgroundImage.DOBlendableColor(OffColor, 0.2f);
|
|
||||||
}
|
|
||||||
|
|
||||||
// 효과음 재생
|
|
||||||
AudioManager.Instance.PlayClickSound();
|
AudioManager.Instance.PlayClickSound();
|
||||||
|
|
||||||
//이벤트 호출
|
//이벤트 호출
|
||||||
|
@ -2,18 +2,23 @@ using System.Collections;
|
|||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using TMPro;
|
using TMPro;
|
||||||
using UnityEngine;
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
public class ConfirmPanelController : PanelController
|
public class ConfirmPanelController : PanelController
|
||||||
{
|
{
|
||||||
[SerializeField] private TMP_Text messageText; //자식 텍스트 변수
|
[SerializeField] private TMP_Text messageText; //자식 텍스트 변수
|
||||||
|
[SerializeField] private GameObject closeButton; // X 버튼
|
||||||
|
[SerializeField] private GameObject confirmButton;
|
||||||
|
|
||||||
public delegate void OnConfirmButtonClick();
|
public delegate void OnConfirmButtonClick();
|
||||||
private OnConfirmButtonClick onConfirmButtonClick;
|
private OnConfirmButtonClick onConfirmButtonClick;
|
||||||
|
|
||||||
public void Show(string message, OnConfirmButtonClick onConfirmButtonClick)
|
public void Show(string message, OnConfirmButtonClick onConfirmButtonClick, bool isClose, bool isConfirm)
|
||||||
{
|
{
|
||||||
messageText.text = message;
|
messageText.text = message;
|
||||||
this.onConfirmButtonClick = onConfirmButtonClick;
|
this.onConfirmButtonClick = onConfirmButtonClick;
|
||||||
|
closeButton.SetActive(isClose);
|
||||||
|
confirmButton.SetActive(isConfirm);
|
||||||
base.Show();
|
base.Show();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,41 @@
|
|||||||
|
using System.Collections;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using TMPro;
|
||||||
|
using UnityEngine;
|
||||||
|
using UnityEngine.UI;
|
||||||
|
|
||||||
|
public class InGameMenuPanelController : PanelController
|
||||||
|
{
|
||||||
|
[SerializeField] private GameObject drawRegisterButton; // 무승부 요청
|
||||||
|
[SerializeField] private GameObject settingsButton; // 설정 버튼
|
||||||
|
|
||||||
|
public delegate void OnInGameMenuButtonClick();
|
||||||
|
private OnInGameMenuButtonClick onInGameMenuButtonClick;
|
||||||
|
|
||||||
|
public void Show(OnInGameMenuButtonClick onInGameMenuButtonClick)
|
||||||
|
{
|
||||||
|
this.onInGameMenuButtonClick = onInGameMenuButtonClick;
|
||||||
|
base.Show();
|
||||||
|
}
|
||||||
|
|
||||||
|
public void OnClickDrawRegisterButton()
|
||||||
|
{
|
||||||
|
// GameManager.Instance.lManager.
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Confirm 버튼 클릭시 호출되는 함수
|
||||||
|
/// </summary>
|
||||||
|
public void OnClickConfirmButton()
|
||||||
|
{
|
||||||
|
Hide(() => onInGameMenuButtonClick?.Invoke());
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// X 버튼 클릭시 호출되는 함수
|
||||||
|
/// </summary>
|
||||||
|
public void OnClickCloseButton()
|
||||||
|
{
|
||||||
|
Hide();
|
||||||
|
}
|
||||||
|
}
|
@ -0,0 +1,3 @@
|
|||||||
|
fileFormatVersion: 2
|
||||||
|
guid: f9342b6e913a468b888781e0c310c4c2
|
||||||
|
timeCreated: 1743056144
|
@ -207,13 +207,13 @@ public class PanelManager : MonoBehaviour
|
|||||||
var signupPanelObject = GetPanel("Signup Panel");
|
var signupPanelObject = GetPanel("Signup Panel");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
public void OpenConfirmPanel(string message, ConfirmPanelController.OnConfirmButtonClick onConfirmButtonClick)
|
public void OpenConfirmPanel(string message, ConfirmPanelController.OnConfirmButtonClick onConfirmButtonClick, bool isClose = false, bool isConfirm = true)
|
||||||
{
|
{
|
||||||
if (_canvas != null)
|
if (_canvas != null)
|
||||||
{
|
{
|
||||||
var confirmPanelObject = GetPanel("Confirm Panel");
|
var confirmPanelObject = GetPanel("Confirm Panel");
|
||||||
confirmPanelObject.GetComponent<ConfirmPanelController>()
|
confirmPanelObject.GetComponent<ConfirmPanelController>()
|
||||||
.Show(message, onConfirmButtonClick);
|
.Show(message, onConfirmButtonClick, isClose, isConfirm);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -289,8 +289,8 @@ public class PanelManager : MonoBehaviour
|
|||||||
{
|
{
|
||||||
ShopItem shopItem = new ShopItem
|
ShopItem shopItem = new ShopItem
|
||||||
{
|
{
|
||||||
name = "광고) 코인500개 ",
|
name = "500개",
|
||||||
price = 0
|
price = "광고 보기"
|
||||||
};
|
};
|
||||||
shopItems.Add(shopItem);
|
shopItems.Add(shopItem);
|
||||||
}
|
}
|
||||||
@ -299,7 +299,7 @@ public class PanelManager : MonoBehaviour
|
|||||||
ShopItem shopItem = new ShopItem
|
ShopItem shopItem = new ShopItem
|
||||||
{
|
{
|
||||||
name = i*1000+"개 ",
|
name = i*1000+"개 ",
|
||||||
price = i * 1000
|
price = $"{i * 1000}"
|
||||||
};
|
};
|
||||||
shopItems.Add(shopItem);
|
shopItems.Add(shopItem);
|
||||||
}
|
}
|
||||||
@ -350,5 +350,12 @@ public class PanelManager : MonoBehaviour
|
|||||||
}));
|
}));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void OpenInGameMenuPanel()
|
||||||
|
{
|
||||||
|
if (_canvas != null)
|
||||||
|
{
|
||||||
|
var replayPanelObject = GetPanel("InGameMenu Panel");
|
||||||
|
replayPanelObject.GetComponent<InGameMenuPanelController>().Show();
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
BIN
Assets/Sprites/Game UI/btn_flag_icon.png
Normal file
After Width: | Height: | Size: 509 B |
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 09a8542e1d6b3994bbb4775c34279076
|
guid: 3daae32bf9c5b2c4481056acc22d40b7
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
BIN
Assets/Sprites/Game UI/btn_flag_icon_ivory.png
Normal file
After Width: | Height: | Size: 529 B |
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: b8e2ea457ecda71489a0735075b34094
|
guid: 2d99eae899d7a8d46b0ccf61a66303d7
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
externalObjects: {}
|
externalObjects: {}
|
||||||
@ -48,7 +48,7 @@ TextureImporter:
|
|||||||
spriteMeshType: 1
|
spriteMeshType: 1
|
||||||
alignment: 0
|
alignment: 0
|
||||||
spritePivot: {x: 0.5, y: 0.5}
|
spritePivot: {x: 0.5, y: 0.5}
|
||||||
spritePixelsToUnits: 50
|
spritePixelsToUnits: 100
|
||||||
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
|
||||||
spriteGenerateFallbackPhysicsShape: 1
|
spriteGenerateFallbackPhysicsShape: 1
|
||||||
alphaUsage: 1
|
alphaUsage: 1
|
BIN
Assets/Sprites/Game UI/btn_game_exit 1.png
Normal file
After Width: | Height: | Size: 552 B |
@ -1,5 +1,5 @@
|
|||||||
fileFormatVersion: 2
|
fileFormatVersion: 2
|
||||||
guid: 18ae4aac85f6d444b9ffb2ac80f27c45
|
guid: 488ca1767f0dae24195cd77590bf308f
|
||||||
TextureImporter:
|
TextureImporter:
|
||||||
internalIDToNameTable: []
|
internalIDToNameTable: []
|
||||||
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