[Style] 로딩패널 GameLogic에서 호출하도록 통일
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@ -52,7 +52,6 @@ public class GameUIController : MonoBehaviour
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{
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GameManager.Instance.panelManager.OpenConfirmPanel("무승부 신청을 하시겠습니까?", () =>
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{
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GameManager.Instance.panelManager.OpenLoadingPanel(true, true, false, false);
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_multiplayManager.RequestDraw();
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});
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GameManager.Instance.SetRequestDrawChanceFalse();
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@ -153,8 +153,14 @@ public partial class GameLogic : IDisposable
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});
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break;
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case Constants.MultiplayManagerState.DrawRequestSent:
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{
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Debug.Log("무승부 요청 전송 완료");
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ExecuteOnMainThread(() =>
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{
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GameManager.Instance.panelManager.OpenLoadingPanel(true, true, false, false);
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});
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break;
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}
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case Constants.MultiplayManagerState.DrawAccepted:
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Debug.Log("무승부 요청이 승낙이 들어옴");
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ExecuteOnMainThread(() =>
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