From 8f5292c532b0cfa2777ce77ce94c7d4d9791f7cf Mon Sep 17 00:00:00 2001
From: Lim0_C <dladudcks22@naver.com>
Date: Fri, 21 Mar 2025 17:56:31 +0900
Subject: [PATCH] =?UTF-8?q?Do-46=20[Fix]=20=ED=83=80=EC=9E=84=20=EC=95=84?=
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승리자가 잘못 저장되는 부분을 수정
---
 Assets/Script/Game/GameLogic.cs | 4 ++--
 1 file changed, 2 insertions(+), 2 deletions(-)

diff --git a/Assets/Script/Game/GameLogic.cs b/Assets/Script/Game/GameLogic.cs
index f8c0b55..29ffa6b 100644
--- a/Assets/Script/Game/GameLogic.cs
+++ b/Assets/Script/Game/GameLogic.cs
@@ -217,14 +217,14 @@ public class GameLogic : MonoBehaviour
                 {
                     GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerB} Win",
                         () =>{});
-                    var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Win:Enums.GameResult.Lose;
+                    var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Lose:Enums.GameResult.Win;
                     EndGame(gameResult);
                 }
                 else if (currentTurn == Enums.PlayerType.PlayerB)
                 {
                     GameManager.Instance.panelManager.OpenConfirmPanel($"Game Over: {Enums.PlayerType.PlayerA} Win",
                         () =>{});
-                    var gameResult = currentTurn == Enums.PlayerType.PlayerA? Enums.GameResult.Win:Enums.GameResult.Lose;
+                    var gameResult = currentTurn == Enums.PlayerType.PlayerB? Enums.GameResult.Win:Enums.GameResult.Lose;
                     EndGame(gameResult);
                 }
             };