diff --git a/Assets/KJM/ShopTest/MainPanelButtonController.cs b/Assets/KJM/ShopTest/MainPanelButtonController.cs index 09ec09b..e9eda8b 100644 --- a/Assets/KJM/ShopTest/MainPanelButtonController.cs +++ b/Assets/KJM/ShopTest/MainPanelButtonController.cs @@ -39,4 +39,9 @@ public class MainPanelButtonController : MonoBehaviour { GameManager.Instance.panelManager.OpenReplayPanel(); } + + public void OpenRankingPanelClick() + { + GameManager.Instance.panelManager.OnRankingPanelClick(); + } } diff --git a/Assets/Resources/Prefabs/Panels/Main Panel.prefab b/Assets/Resources/Prefabs/Panels/Main Panel.prefab index 402baf0..8200635 100644 --- a/Assets/Resources/Prefabs/Panels/Main Panel.prefab +++ b/Assets/Resources/Prefabs/Panels/Main Panel.prefab @@ -120,7 +120,19 @@ MonoBehaviour: m_TargetGraphic: {fileID: 3015309825845733259} m_OnClick: m_PersistentCalls: - m_Calls: [] + m_Calls: + - m_Target: {fileID: 8890768496808647529} + m_TargetAssemblyTypeName: MainPanelButtonController, Assembly-CSharp + m_MethodName: OpenRankingPanelClick + m_Mode: 1 + m_Arguments: + m_ObjectArgument: {fileID: 0} + m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine + m_IntArgument: 0 + m_FloatArgument: 0 + m_StringArgument: + m_BoolArgument: 0 + m_CallState: 2 --- !u!1 &683375887058748135 GameObject: m_ObjectHideFlags: 0