From 30f16ad59e34f559ffadf01ce11a9c006680149a Mon Sep 17 00:00:00 2001 From: Jay <96156114+jaydev00a@users.noreply.github.com> Date: Wed, 19 Mar 2025 15:46:11 +0900 Subject: [PATCH] =?UTF-8?q?[Style]=20=EC=95=88=EC=93=B0=EB=8A=94=20?= =?UTF-8?q?=EC=BA=94=EB=B2=84=EC=8A=A4=20=EC=82=AD=EC=A0=9C?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit --- Assets/Script/Game/GameManager.cs | 3 --- 1 file changed, 3 deletions(-) diff --git a/Assets/Script/Game/GameManager.cs b/Assets/Script/Game/GameManager.cs index 71db8b2..fdaedc1 100644 --- a/Assets/Script/Game/GameManager.cs +++ b/Assets/Script/Game/GameManager.cs @@ -11,7 +11,6 @@ public class GameManager : Singleton private Enums.GameType _gameType; private GameLogic _gameLogic; private StoneController _stoneController; - private Canvas _canvas; [SerializeField] private GameObject panelManagerPrefab; [SerializeField] private GameObject audioManagerPrefab; @@ -78,8 +77,6 @@ public class GameManager : Singleton _stoneController.InitStones(); _gameLogic = new GameLogic(_stoneController, Enums.GameType.Replay); } - - _canvas = GameObject.Find("Canvas").GetComponent(); } //임시 재시작 재대결 public void RetryGame()